Object reference check before setting velocity
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@ -125,8 +125,8 @@ mcl_mobs.register_mob("mobs_mc:sheep", {
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self:set_animation("eat")
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self:set_animation("eat")
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self:set_velocity(0)
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self:set_velocity(0)
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minetest.after(self.replace_delay, function()
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minetest.after(self.replace_delay, function()
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self.object:set_velocity(vector.zero())
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if self and self.object and self.object:get_velocity() and self.health > 0 then
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if self and self.object and self.object:get_velocity() and self.health > 0 then
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self.object:set_velocity(vector.zero())
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if not self.color or not colors[self.color] then
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if not self.color or not colors[self.color] then
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self.color = "unicolor_white"
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self.color = "unicolor_white"
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end
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end
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