Add noise to christmas chest textures
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@ -18,22 +18,22 @@ local tiles_chest_normal_small = {"mcl_chests_normal.png"}
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local tiles_chest_normal_double = {"mcl_chests_normal_double.png"}
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local tiles_chest_normal_double = {"mcl_chests_normal_double.png"}
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if it_is_christmas then
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if it_is_christmas then
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tiles_chest_normal_small = {"mcl_chests_normal_present.png"}
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tiles_chest_normal_small = {"mcl_chests_normal_present.png^mcl_chests_noise.png"}
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tiles_chest_normal_double = {"mcl_chests_normal_double_present.png"}
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tiles_chest_normal_double = {"mcl_chests_normal_double_present.png^mcl_chests_noise_double.png"}
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end
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end
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local tiles_chest_trapped_small = {"mcl_chests_trapped.png"}
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local tiles_chest_trapped_small = {"mcl_chests_trapped.png"}
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local tiles_chest_trapped_double = {"mcl_chests_trapped_double.png"}
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local tiles_chest_trapped_double = {"mcl_chests_trapped_double.png"}
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if it_is_christmas then
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if it_is_christmas then
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tiles_chest_trapped_small = {"mcl_chests_trapped_present.png"}
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tiles_chest_trapped_small = {"mcl_chests_trapped_present.png^mcl_chests_noise.png"}
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tiles_chest_trapped_double = {"mcl_chests_trapped_double_present.png"}
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tiles_chest_trapped_double = {"mcl_chests_trapped_double_present.png^mcl_chests_noise_double.png"}
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end
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end
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local tiles_chest_ender_small = {"mcl_chests_ender.png"}
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local tiles_chest_ender_small = {"mcl_chests_ender.png"}
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if it_is_christmas then
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if it_is_christmas then
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tiles_chest_ender_small = {"mcl_chests_ender_present.png"}
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tiles_chest_ender_small = {"mcl_chests_ender_present.png^mcl_chests_noise.png"}
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end
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end
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-- Chest Entity
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-- Chest Entity
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