Adjust health and drops of mobs
This commit is contained in:
parent
4af543d920
commit
c5aa2e612c
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@ -9,7 +9,7 @@
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mobs:register_mob("mobs_mc:chicken", {
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type = "animal",
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hp_max = 24,
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hp_max = 4,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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@ -19,7 +19,7 @@ mobs:register_mob("mobs_mc:chicken", {
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "mcl_mobitems:chicken_raw",
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chance = 1,
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@ -8,7 +8,7 @@
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mobs:register_mob("mobs_mc:cow", {
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type = "animal",
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hp_max = 28,
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hp_max = 10,
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collisionbox = {-0.6, -0.01, -0.6, 0.6, 1.8, 0.6},
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visual = "mesh",
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@ -18,7 +18,7 @@ mobs:register_mob("mobs_mc:cow", {
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "mcl_mobitems:beef_raw",
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chance = 1,
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@ -10,7 +10,7 @@
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mobs:register_mob("mobs_mc:creeper", {
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type = "monster",
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hp_max = 30,
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hp_max = 20,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.6, 0.4},
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pathfinding = true,
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group_attack = true,
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@ -32,7 +32,7 @@ mobs:register_mob("mobs_mc:creeper", {
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run_velocity = 3,
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damage = 1,
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explosion_radius = 3,
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armor = 200,
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armor = 100,
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maxdrops = 3,
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drops = {
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{name = "default:gunpowder",
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@ -9,7 +9,7 @@
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mobs:register_mob("mobs_mc:enderman", {
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type = "monster",
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hp_max = 39,
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hp_max = 40,
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collisionbox = {-0.4, -2.4, -0.4, 0.4, 1.8, 0.4},
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visual = "mesh",
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@ -27,18 +27,10 @@ mobs:register_mob("mobs_mc:enderman", {
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walk_velocity = 3.2,
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run_velocity = 5.4,
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damage = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "default:obsidian",
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chance = 4,
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min = 0,
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max = 2,},
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{name = "default:diamond",
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chance = 11,
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min = 1,
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max = 1,},
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{name = "mcl_ender_pearl:ender_pearl",
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chance = 3,
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chance = 1,
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min = 0,
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max = 1,},
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},
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@ -10,12 +10,9 @@ mobs:register_mob("mobs_mc:ghast", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 50,
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hp_max = 10,
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collisionbox = {-1.45, -1.45, -1.45 ,1.45, 1.45, 1.45},
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visual_size = {x=3.0, y=3.0},
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-- textures = {
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-- {"ghast_top.png", "ghast_bottom.png", "ghast_front.png", "ghast_sides.png", "ghast_sides.png", "ghast_sides.png"}
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-- },
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textures = {
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{"ghast_white.png", "ghast_white.png", "ghast_front.png", "ghast_white.png", "ghast_white.png", "ghast_white.png"}
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},
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@ -35,14 +32,14 @@ mobs:register_mob("mobs_mc:ghast", {
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damage = 1,
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armor = 100,
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drops = {
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{name = "default:lava_source 1",
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chance = 3,
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min = 1,
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max = 4,},
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{name = "default:diamond",
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{name = "mcl_mobitems:ghast_tear",
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chance = 1,
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min = 1,
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max = 5,},
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min = 0,
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max = 1,},
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{name = "default:gunpowder",
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chance = 1,
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min = 0,
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max = 2,},
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},
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animation = {
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speed_normal = 24,
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@ -235,8 +235,8 @@ mobs:register_mob("mobs_mc:horse", {
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mobs:register_mob("mobs_mc:horse2", {
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type = "animal",
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hp_min = 5,
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hp_max = 10,
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hp_min = 15,
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hp_max = 30,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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textures = {
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{"mobs_horsepegh.png"},
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@ -247,10 +247,10 @@ mobs:register_mob("mobs_mc:horse2", {
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mcl_mobitems:meat_raw",
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{name = "mcl_mobitems:leather",
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chance = 1,
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min = 2,
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max = 3,},
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min = 0,
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max = 2,},
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},
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drawtype = "front",
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water_damage = 1,
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@ -278,8 +278,8 @@ mobs:register_mob("mobs_mc:horse2", {
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mobs:register_mob("mobs_mc:horse3", {
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type = "animal",
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hp_min = 5,
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hp_max = 10,
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hp_min = 15,
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hp_max = 30,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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textures = {
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{"mobs_horsearah.png"},
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@ -288,12 +288,12 @@ mobs:register_mob("mobs_mc:horse3", {
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mesh = "mobs_horse.x",
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "mcl_mobitems:meat_raw",
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{name = "mcl_mobitems:leather",
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chance = 1,
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min = 2,
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max = 3,},
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min = 0,
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max = 2,},
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},
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drawtype = "front",
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water_damage = 1,
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@ -8,7 +8,7 @@
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mobs:register_mob("mobs_mc:pig", {
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type = "animal",
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hp_max = 25,
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hp_max = 10,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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@ -18,7 +18,7 @@ mobs:register_mob("mobs_mc:pig", {
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "mcl_mobitems:pork_raw",
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chance = 1,
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@ -9,7 +9,7 @@
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--mcsheep
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mobs:register_mob("mobs_mc:sheep", {
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type = "animal",
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hp_max = 25,
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hp_max = 8,
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collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.5, 0.5},
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visual = "mesh",
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@ -19,7 +19,7 @@ mobs:register_mob("mobs_mc:sheep", {
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},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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armor = 100,
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drops = {
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{name = "mcl_mobs:mutton_raw",
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chance = 1,
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@ -10,7 +10,7 @@ mobs:register_mob("mobs_mc:greensmall", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 5,
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hp_max = 1,
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collisionbox = {-0.2, -0.4, -0.2, 0.2, 0.2, 0.2},
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visual_size = {x=0.5, y=0.5},
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textures = {
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@ -28,17 +28,13 @@ mobs:register_mob("mobs_mc:greensmall", {
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},
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walk_velocity = .8,
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run_velocity = 2.6,
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damage = 1,
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damage = 0,
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armor = 100,
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drops = {
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{name = "mesecons_materials:glue 1",
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chance = 3,
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min = 1,
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max = 4,},
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{name = "default:grass",
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{name = "mesecons_materials:glue",
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chance = 1,
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min = 1,
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max = 5,},
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min = 0,
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max = 2,},
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},
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animation = {
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speed_normal = 24,
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@ -72,7 +68,7 @@ mobs:register_mob("mobs_mc:greenmedium", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 10,
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hp_max = 4,
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collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
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visual_size = {x=1.0, y=1.0},
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textures = {
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@ -92,16 +88,7 @@ mobs:register_mob("mobs_mc:greenmedium", {
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run_velocity = 2.0,
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damage = 2,
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armor = 100,
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drops = {
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{name = "default:mossycobble",
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chance = 2,
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min = 1,
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max = 1,},
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{name = "default:leaves",
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chance = 1,
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min = 1,
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max = 5,},
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},
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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@ -141,7 +128,7 @@ mobs:register_mob("mobs_mc:greenbig", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 25,
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hp_max = 16,
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collisionbox = {-0.75, -0.75, -0.75, 0.75, 0.75, 0.75},
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visual_size = {x=1.5, y=1.5},
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textures = {
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@ -159,18 +146,9 @@ mobs:register_mob("mobs_mc:greenbig", {
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},
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 2,
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damage = 4,
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armor = 100,
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drops = {
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{name = "default:leaves",
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chance = 2,
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min = 1,
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max = 1,},
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{name = "default:papyrus",
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chance = 1,
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min = 1,
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max = 5,},
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},
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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@ -214,7 +192,7 @@ mobs:register_mob("mobs_mc:lavasmall", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 15,
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hp_max = 4,
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collisionbox = {-0.2, -0.4, -0.2, 0.2, 0.2, 0.2},
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visual_size = {x=0.5, y=0.5},
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textures = {
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@ -234,16 +212,7 @@ mobs:register_mob("mobs_mc:lavasmall", {
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run_velocity = 2.6,
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damage = 1,
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armor = 100,
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drops = {
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{name = "tnt:gunpowder",
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chance = 3,
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min = 1,
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max = 1,},
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{name = "default:coal",
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chance = 1,
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min = 1,
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max = 5,},
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},
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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@ -276,7 +245,7 @@ mobs:register_mob("mobs_mc:lavabig", {
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type = "monster",
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pathfinding = true,
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group_attack = true,
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hp_max = 15,
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hp_max = 16,
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collisionbox = {-0.75, -0.75, -0.75, 0.75, 0.75, 0.75},
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visual_size = {x=1.5, y=1.5},
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textures = {
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@ -297,14 +266,10 @@ mobs:register_mob("mobs_mc:lavabig", {
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damage = 2,
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armor = 100,
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drops = {
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{name = "tnt:gunpowder",
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chance = 2,
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min = 1,
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max = 1,},
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{name = "mobs_mc:lavasmall",
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{name = "mcl_mobitems:magma_cream",
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chance = 1,
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min = 1,
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max = 5,},
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min = 0,
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max = 1,},
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},
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animation = {
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speed_normal = 24,
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@ -41,9 +41,9 @@ mobs:register_mob("mobs_mc:spider", {
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peaceful = false,
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drops = {
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{name = "default:string",
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chance = 1, min = 1, max = 5,},
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{name = "mcl_mobitems:meat_raw",
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chance = 1, min = 0, max = 1,},
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chance = 1, min = 0, max = 2,},
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{name = "mcl_mobitems:spider_eye",
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chance = 3, min = 1, max = 1,},
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},
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water_damage = 5,
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lava_damage = 50,
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@ -60,37 +60,6 @@ mobs:register_mob("mobs_mc:spider", {
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mobs:register_spawn("mobs_mc:spider", {"default:stone" ,"default:gravel","default:cobble","group:crumbly", "group:cracky", "group:choppy", "group:snappy"}, 4, -1, 17000, 2, 3000)
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-- Cobweb
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minetest.register_node(":mobs:cobweb", {
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description = "Cobweb",
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drawtype = "plantlike",
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visual_scale = 1.1,
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tiles = {"mobs_cobweb.png"},
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inventory_image = "mobs_cobweb.png",
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paramtype = "light",
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sunlight_propagates = true,
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liquid_viscosity = 11,
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liquidtype = "source",
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liquid_alternative_flowing = "mobs:cobweb",
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liquid_alternative_source = "mobs:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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groups = {snappy=1,liquid=3},
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drop = "farming:cotton",
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craft({
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output = "mobs:cobweb",
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recipe = {
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{"farming:string", "", "farming:string"},
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{"", "farming:string", ""},
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{"farming:string", "", "farming:string"},
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}
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})
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-- compatibility
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mobs:alias_mob("mobs:spider", "mobs_mc:spider")
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mobs:alias_mob("esmobs:spider", "mobs_mc:spider")
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@ -9,8 +9,7 @@
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mobs:register_mob("mobs_mc:villager", {
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type = "npc",
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hp_min = 35,
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hp_max = 75,
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hp_max = 20,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.95, 0.4},
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textures = {
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{"mobs_farmer.png"}
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@ -18,19 +17,13 @@ mobs:register_mob("mobs_mc:villager", {
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visual = "mesh",
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mesh = "mobs_villager.x",
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makes_footstep_sound = true,
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damage = 2,
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damage = 0,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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damage = 1,
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group_attack = true,
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attack_type = "dogfight",
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drops = {
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{name = "default:apple",
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chance = 10,
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min = 1,
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max = 2,},
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},
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armor = 90,
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drops = {},
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armor = 100,
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sounds = {
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random = "Villager1",
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death = "Villagerdead",
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@ -11,8 +11,8 @@
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mobs:register_mob("mobs_mc:dog", {
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type = "npc",
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passive = true,
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hp_min = 55,
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hp_max = 75,
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hp_min = 6,
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hp_max = 6,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_wolf.x",
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@ -31,17 +31,12 @@ mobs:register_mob("mobs_mc:dog", {
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walk_velocity = 4,
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run_velocity = 4,
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stepheight = 1.1,
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damage = 3,
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damage = 4,
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group_attack = true,
|
||||
armor = 100,
|
||||
attacks_monsters = true,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mcl_mobitems:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
|
@ -120,8 +115,8 @@ mobs:register_mob("mobs_mc:dog", {
|
|||
-- Wolf by KrupnoPavel
|
||||
mobs:register_mob("mobs_mc:wolf", {
|
||||
type = "animal",
|
||||
hp_min = 55,
|
||||
hp_max = 75,
|
||||
hp_min = 8,
|
||||
hp_max = 8,
|
||||
passive = false,
|
||||
group_attack = true,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
|
@ -138,15 +133,10 @@ mobs:register_mob("mobs_mc:wolf", {
|
|||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
stepheight = 1.1,
|
||||
damage = 3,
|
||||
armor = 200,
|
||||
damage = 4,
|
||||
armor = 100,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mcl_mobitems:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
mobs:register_mob("mobs_mc:zombie", {
|
||||
type = "monster",
|
||||
hp_max = 35,
|
||||
hp_max = 20,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
textures = {
|
||||
{"mobs_zombie.png"}
|
||||
|
@ -26,33 +26,38 @@ mobs:register_mob("mobs_mc:zombie", {
|
|||
},
|
||||
walk_velocity = .8,
|
||||
run_velocity = 1.6,
|
||||
damage = 1,
|
||||
damage = 3,
|
||||
pathfinding = true,
|
||||
group_attack = true,
|
||||
armor = 200,
|
||||
armor = 80,
|
||||
drops = {
|
||||
{name = "mcl_mobitems:rotten_flesh",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:steel_ingot",
|
||||
chance = 3,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "default:steel_ingot",
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:shovel_steel",
|
||||
chance = 4,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:sword_steel",
|
||||
chance = 8,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "farming:carrot",
|
||||
chance = 10,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "farming:potato",
|
||||
chance = 10,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
|
|
|
@ -9,19 +9,7 @@
|
|||
|
||||
mobs:register_mob("mobs_mc:pigman", {
|
||||
type = "monster",
|
||||
hp_max = 35,
|
||||
--old zombie mesh code
|
||||
--collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
--textures = {
|
||||
--{"mobs_zombie_pigman.png"}
|
||||
--},
|
||||
--visual = "mesh",
|
||||
--mesh = "mobs_zombie.x",
|
||||
|
||||
--Tried to get a sword in pig hand
|
||||
--http://minetest.fensta.bplaced.net/#page=20
|
||||
--Author: Fedora P
|
||||
--License: CC BY-SA 3.0
|
||||
hp_max = 20,
|
||||
collisionbox = {-0.3, -1.0, -0.3, 0.3, 0.8, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "3d_armor_character.b3d",
|
||||
|
@ -40,18 +28,19 @@ mobs:register_mob("mobs_mc:pigman", {
|
|||
drops = {
|
||||
{name = "mcl_mobitems:rotten_flesh",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
{name = "default:gold_nugget",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
{name = "default:gold_ingot",
|
||||
chance = 13,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "default:sword_gold",
|
||||
chance = 8,
|
||||
chance = 40,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:sword_gold",
|
||||
chance = 8,
|
||||
-- approximation to 8.5%
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue