Remove extinguish sound
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@ -196,12 +196,6 @@ function mcl_burning.extinguish(obj)
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obj:hud_remove(hud_id)
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end
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minetest.sound_play("fire_extinguish_flame", {
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object = obj,
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gain = 0.18,
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max_hear_distance = 32,
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})
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mcl_burning.set(obj, "float", "damage")
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mcl_burning.set(obj, "string", "reason")
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mcl_burning.set(obj, "float", "burn_time")
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