Fix pig feeding and breeding
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e4b412bbb8
commit
be6c9502a7
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@ -51,13 +51,22 @@ mobs:register_mob("mobs_mc:pig", {
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look_start = 78,
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look_end = 108,
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},
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follow = {"mcl_core:apple", "mcl_farming:beetroot_item", "mcl_farming:carrot_item", "mcl_mobitems:carrot_on_a_stick"},
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follow = {"mcl_farming:beetroot_item", "mcl_farming:carrot_item", "mcl_mobitems:carrot_on_a_stick", "mcl_farming:potato_item"},
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view_range = 5,
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on_rightclick = function(self, clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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local wielditem = clicker:get_wielded_item()
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-- Feed pig
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if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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end
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-- Put saddle on pig
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local item = clicker:get_wielded_item()
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if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
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self.object:set_properties({
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@ -83,9 +92,10 @@ mobs:register_mob("mobs_mc:pig", {
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end
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return
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end
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-- from boats mod
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local name = clicker:get_player_name()
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-- from boats mod
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-- Ride pig if it has a saddle and player uses a carrot on a stick
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local name = clicker:get_player_name()
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if self.driver and clicker == self.driver then
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self.driver = nil
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clicker:set_detach()
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@ -98,11 +108,8 @@ mobs:register_mob("mobs_mc:pig", {
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minetest.after(0.2, function()
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mcl_player.player_set_animation(clicker, "sit" , 30)
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end)
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----[[
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-- ridable pigs
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if self.name == "mobs_mc:pig" and self.saddle == "yes" and self.driver then
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local item = clicker:get_wielded_item()
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if item:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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if wielditem:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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local yaw = self.driver:get_look_yaw() - math.pi / 2
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local velo = self.object:getvelocity()
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local v = 1.5
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@ -113,29 +120,22 @@ mobs:register_mob("mobs_mc:pig", {
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local inv = self.driver:get_inventory()
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-- 26 uses
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if item:get_wear() > 63000 then
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item = {name = "mcl_fishing:fishing_rod", count = 1}
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if wielditem:get_wear() > 63000 then
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wielditem = {name = "mcl_fishing:fishing_rod", count = 1}
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else
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item:add_wear(2521)
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wielditem:add_wear(2521)
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end
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inv:set_stack("main", self.driver:get_wield_index(), item)
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inv:set_stack("main", self.driver:get_wield_index(), wielditem)
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return
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end
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end
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--]]
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--self.object:setyaw(clicker:get_look_yaw() - math.pi / 2)
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end
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--from mobs_animals
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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end
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end,
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})
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mobs:register_spawn("mobs_mc:pig", {"mcl_core:dirt_with_grass"}, 20, 9, 5000, 1, 31000)
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--api code to fix
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--[[
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on_step = function(self, dtime)
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