Fix crash when triggering explosion (type check error)
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@ -320,7 +320,7 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
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local drop = minetest.get_node_drops(name, "")
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for _, item in ipairs(drop) do
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if item ~= "string" then
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if type(item) ~= "string" then
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item = item:get_name() .. item:get_count()
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end
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minetest.add_item(npos, item)
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