Check 3 nodes above for enderman spawn
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@ -257,6 +257,9 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
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},
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animation = select_enderman_animation("normal"),
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_taken_node = "",
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can_spawn = function(pos)
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return #minetest.find_nodes_in_area(vector.offset(pos,0,1,0),vector.offset(pos,0,3,0),{"air"}) > 2
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end,
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do_custom = function(self, dtime)
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-- PARTICLE BEHAVIOUR HERE.
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local enderpos = self.object:get_pos()
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