Fix #942
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@ -1450,10 +1450,11 @@ end
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-- * tiles: Optional custom tiles
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-- * sounds: Optional custom sounds
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-- * clear_colorization: Optional. If true, will clear all paramtype2="color" related node def. fields
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-- * desc: Item description
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--
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-- The snowable nodes also MUST have _mcl_snowed defined to contain the name
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-- of the snowed node.
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mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, tiles, sounds, clear_colorization)
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mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, tiles, sounds, clear_colorization, desc)
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local def = table.copy(minetest.registered_nodes[itemstring_clear])
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local create_doc_alias
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if def.description then
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@ -1462,7 +1463,7 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti
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create_doc_alias = false
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end
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-- Just some group clearing
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def.description = nil
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def.description = desc
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def._doc_items_longdesc = nil
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def._doc_items_usagehelp = nil
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def._doc_items_create_entry = false
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@ -1503,6 +1504,8 @@ mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, ti
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def.sounds = sounds
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end
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def._mcl_silk_touch_drop = {itemstring_clear}
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-- Register stuff
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minetest.register_node(itemstring_snowed, def)
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@ -380,7 +380,7 @@ minetest.register_node("mcl_core:dirt_with_grass", {
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_mcl_hardness = 0.6,
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_mcl_silk_touch_drop = true,
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})
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mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", nil, nil, true)
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mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", nil, nil, true, S("Dirt with Snow"))
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minetest.register_node("mcl_core:grass_path", {
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tiles = {"mcl_core_grass_path_top.png", "default_dirt.png", "mcl_core_grass_path_side.png"},
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@ -424,7 +424,7 @@ minetest.register_node("mcl_core:mycelium", {
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_mcl_hardness = 0.6,
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_mcl_silk_touch_drop = true,
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})
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mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium")
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mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium", nil, nil, false, S("Mycelium with Snow"))
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minetest.register_node("mcl_core:podzol", {
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description = S("Podzol"),
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@ -441,7 +441,7 @@ minetest.register_node("mcl_core:podzol", {
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_mcl_hardness = 0.6,
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_mcl_silk_touch_drop = true,
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})
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mcl_core.register_snowed_node("mcl_core:podzol_snow", "mcl_core:podzol")
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mcl_core.register_snowed_node("mcl_core:podzol_snow", "mcl_core:podzol", nil, nil, false, S("Podzol with Snow"))
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minetest.register_node("mcl_core:dirt", {
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description = S("Dirt"),
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@ -924,7 +924,7 @@ for i=1,8 do
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desc = S("Top Snow")
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tt_help = S("Stackable")
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longdesc = S("Top snow is a layer of snow. It melts near light sources other than the sun with a light level of 12 or higher.").."\n"..S("Top snow can be stacked and has one of 8 different height levels. At levels 2-8, top snow is collidable. Top snow drops 2-9 snowballs, depending on its height.")
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usagehelp = S("This block can only be placed on full solid blocks and on another top snow (which increases its height).")
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usagehelp = S("This block can only be placed on full solid blocks and on another top snow (which increases its height).")
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walkable = false
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else
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id = "mcl_core:snow_"..i
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