Tweak grass/fern mapgen
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@ -547,25 +547,44 @@ local function register_mgv6_decorations()
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height_max = 3,
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})
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-- Tall grasses
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-- Tall grass
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 8,
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noise_params = {
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offset = 0,
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scale = 0.05,
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spread = {x = 50, y = 50, z = 50},
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scale = 0.3,
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spread = {x = 500, y = 500, z = 500},
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seed = 420,
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octaves = 2,
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persist = 0.6
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},
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y_min = 1,
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y_max = 30,
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y_max = 50,
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decoration = "mcl_flowers:tallgrass",
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})
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-- Ferns
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.013,
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scale = 0.020,
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spread = {x = 100, y = 100, z = 100},
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seed = 16,
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octaves = 4,
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persist = 0.6
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},
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y_min = 1,
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y_max = 30,
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decoration = "mcl_flowers:fern",
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})
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-- Dead bushes
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minetest.register_decoration({
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@ -46,7 +46,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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flower = "mcl_flowers:dandelion"
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minetest.set_node(p, {name=flower})
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elseif flower_choice == 2 then
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flower = "mcl_flowers:fern"
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flower = "mcl_flowers:tallgrass"
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minetest.set_node(p, {name=flower})
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elseif flower_choice == 3 then
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flower = "mcl_flowers:oxeye_daisy"
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