Fix the evoker
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@ -29,7 +29,6 @@ mcl_mobs:register_mob("mobs_mc:evoker", {
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"blank.png", --no hat
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-- TODO: Attack glow
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} },
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visual_size = {x=2.75, y=2.75},
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makes_footstep_sound = true,
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damage = 6,
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walk_velocity = 0.2,
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@ -65,19 +64,10 @@ mcl_mobs:register_mob("mobs_mc:evoker", {
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},
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-- TODO: sounds
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animation = {
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stand_speed = 25,
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stand_start = 40,
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stand_end = 59,
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walk_speed = 25,
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walk_start = 0,
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walk_end = 40,
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run_speed = 25,
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shoot_start = 120, --magic arm swinging
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shoot_end = 140,
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die_speed = 15,
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die_start = 190,
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die_end = 200,
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die_loop = false,
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stand_start = 0, stand_end = 0,
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walk_start = 0, walk_end = 40, walk_speed = 6,
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run_start = 0, run_end = 40, run_speed = 24,
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shoot_start = 142, shoot_end = 152, -- Magic arm swinging
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},
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view_range = 16,
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fear_height = 4,
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