Fix missing age metadata and timer initialization in on_place.
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bfff643ff4
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9885f36c62
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@ -312,11 +312,10 @@ end
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-- Apply next kelp height.
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function kelp.next_height(pos, node, set_node, pos_tip, node_tip, submerged, downward_flowing)
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function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
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-- Modified params: node
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-- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing
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local node = node or mt_get_node(pos)
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local set_node = set_node or mt_swap_node
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local pos_tip = pos_tip
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local node_tip = node_tip or (pos_tip and mt_get_node(pos_tip))
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if not pos_tip then
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@ -328,7 +327,7 @@ function kelp.next_height(pos, node, set_node, pos_tip, node_tip, submerged, dow
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-- Liquid source: Grow normally.
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node.param2 = kelp.next_param2(node.param2)
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set_node(pos, node)
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mt_swap_node(pos, node)
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-- Flowing liquid: Grow 1 step, but also turn the tip node into a liquid source.
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if downward_flowing then
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@ -361,7 +360,7 @@ function kelp.next_grow(age, pos, node, pos_hash, pos_tip, node_tip, submerged,
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return
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end
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kelp.next_height(pos, node, nil, pos_tip, node_tip, submerged, downward_flowing)
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kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
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return kelp.store_age(age, pos, pos_hash), node, pos_hash, pos_tip, node_tip, submerged, downward_flowing
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end
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@ -519,7 +518,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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end
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local pos_tip, node_tip, def_tip
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local pos_tip, node_tip, def_tip, new_kelp
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-- Kelp must also be placed on the top/tip side of the surface/kelp
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if pos_under.y >= pos_above.y then
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return itemstack
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@ -532,7 +531,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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-- When placed on surface.
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else
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local new_kelp = false
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new_kelp = false
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for _,surface in pairs(kelp.surfaces) do
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if nu_name == surface.nodename then
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node_under.name = "mcl_ocean:kelp_" ..surface.name
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@ -558,17 +557,25 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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-- Play sound, place surface/kelp, store its new age and take away an item
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-- Play sound, place surface/kelp and take away an item
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local def_node = mt_registered_items[nu_name]
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if def_node.sounds then
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mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true)
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end
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kelp.next_height(pos_under, node_under, nil, pos_tip, node_tip, def_tip, submerged, downward_flowing)
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kelp.store_age(kelp.roll_init_age(), pos, mt_hash_node_position(pos_under))
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kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing)
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if not mt_is_creative_enabled(player_name) then
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itemstack:take_item()
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end
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-- Initialize age and timer when it's a new kelp
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local pos_hash = mt_hash_node_position(pos_under)
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if new_kelp then
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kelp.init_age(pos_under, nil, pos_hash)
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kelp.init_timer(pos_under, pos_hash)
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else
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kelp.store_age(kelp.roll_init_age(), pos_under, pos_hash)
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end
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return itemstack
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end
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