Add different music for different dimensions
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@ -2,6 +2,14 @@ local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local modpath = minetest.get_modpath(modname)
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local pianowtune = "diminixed-pianowtune01"
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local pianowtune = "diminixed-pianowtune01"
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local end_tune = "diminixed-ambientwip"
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local nether_tune = "horizonchris96-traitor"
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local dimension_to_base_track = {
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["overworld"] = pianowtune,
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["nether"] = nether_tune,
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["end"] = end_tune,
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}
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local listeners = {}
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local listeners = {}
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@ -25,54 +33,68 @@ local function stop()
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end
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end
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local function play()
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local function play()
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local spec = {
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name = pianowtune,
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gain = 0.3,
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pitch = 1.0,
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}
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local new_weather_state = mcl_weather.get_weather()
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local new_weather_state = mcl_weather.get_weather()
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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weather_state = new_weather_state
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weather_state = new_weather_state
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local is_good_weather = weather_state == "none" or weather_state == "clear"
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local is_good_weather = weather_state == "none" or weather_state == "clear"
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local is_weather_changed = weather_state ~= new_weather_state
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local is_weather_changed = weather_state ~= new_weather_state
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if is_weather_changed or not is_good_weather then
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stop()
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minetest.after(20, play)
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return
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end
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local time = minetest.get_timeofday()
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local time = minetest.get_timeofday()
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if time < 0.25 or time >= 0.75 then
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if time < 0.25 or time >= 0.75 then
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stop()
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stop()
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minetest.after(10, play)
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minetest.after(10, play)
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return
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return
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end
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end
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local day_count = minetest.get_day_count()
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local hp = player:get_hp()
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local pos = player:get_pos()
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local pos = player:get_pos()
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local listener = listeners[player_name]
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local listener = listeners[player_name]
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local old_hp = listener and listener.hp
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local old_hp = listener and listener.hp
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local old_dimension = listener and listener.dimension
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local is_hp_changed = old_hp and math.abs(old_hp - hp) > 0.00001
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local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false
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local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false
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local handle = listener and listener.handle
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local handle = listener and listener.handle
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if is_hp_changed then
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local track = dimension_to_base_track[dimension]
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if is_hp_changed
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or is_dimension_changed
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or (dimension == "overworld" and (is_weather_changed or not is_good_weather))
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or not track
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or (listener and (listener.day_count == day_count))
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then
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minetest.chat_send_all("here! dc = "..tostring(is_dimension_changed))
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stop_music_for_listener_name(player_name)
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stop_music_for_listener_name(player_name)
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if not listeners[player_name] then
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listeners[player_name] = {}
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end
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listeners[player_name].hp = hp
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listeners[player_name].hp = hp
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elseif dimension ~= "overworld" then
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listeners[player_name].dimension = dimension
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stop_music_for_listener_name(player_name)
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elseif not handle then
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elseif not handle then
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local spec = {
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name = track,
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gain = 0.3,
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pitch = 1.0,
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}
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local parameters = {
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local parameters = {
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to_player = player_name,
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to_player = player_name,
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gain = 1.0,
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gain = 1.0,
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fade = 0.0,
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fade = 0.0,
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pitch = 1.0,
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pitch = 1.0,
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}
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}
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handle = minetest.sound_play(spec, parameters, false)
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handle = minetest.sound_play(spec, parameters, false)
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listeners[player_name] = {
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listeners[player_name] = {
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spec = spec,
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spec = spec,
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parameters = parameters,
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parameters = parameters,
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handle = handle,
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handle = handle,
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hp = hp,
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hp = hp,
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dimension = dimension,
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day_count = day_count,
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}
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}
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end
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end
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end
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end
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