Place boats and minecarts with dispenser
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2350752aca
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@ -115,7 +115,7 @@ local dispenserdef = {
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bucket_id = "bucket:bucket_lava"
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end
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if collect_liquid then
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minetest.swap_node(droppos, {name="air"})
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minetest.set_node(droppos, {name="air"})
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-- Fill bucket with liquid and put it back into inventory
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-- if there's still space. If not, drop it.
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@ -170,6 +170,33 @@ local dispenserdef = {
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inv:set_stack("main", stack_id, stack)
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end
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elseif iname == "mcl_minecarts:minecart" then
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-- Place minecart as entity on rail
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if dropnodedef.groups.rail then
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minetest.add_entity(droppos, "mcl_minecarts:minecart")
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else
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-- Drop item
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minetest.add_item(droppos, dropitem)
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end
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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elseif igroups.boat then
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local below = {x=droppos.x, y=droppos.y-1, z=droppos.z}
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local belownode = minetest.get_node(below)
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-- Place boat as entity on or in water
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if dropnodedef.groups.water or (dropnode.name == "air" and minetest.registered_nodes[belownode.name].groups.water) then
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minetest.add_entity(droppos, "mcl_boats:boat")
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else
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minetest.add_item(droppos, dropitem)
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end
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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-- TODO: Many other dispenser actions
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else
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-- Drop item
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