Remove unused setting from settingtypes.txt
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@ -36,11 +36,9 @@ enable_bed_respawn (Respawn at bed) bool true
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# How many players have to sleep to skip the night, in percent.
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# How many players have to sleep to skip the night, in percent.
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# Setting to 0 will mean 1 player is always enough to skip the night. Setting above 100 will prevent skipping the night.
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# Setting to 0 will mean 1 player is always enough to skip the night. Setting above 100 will prevent skipping the night.
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# 100 by default.
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# 100 by default.
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# The setting can be changed ingame using `/set mcl_playersSleepingPercentage <number>`
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mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100
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mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100
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# If enabled, the night can be skipped if all players are in bed.
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# This setting is only read at startup.
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enable_bed_night_skip (Skip night when sleeping) bool true
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# Normally, players drop all their items when they die. Enable this
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# Normally, players drop all their items when they die. Enable this
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# setting, so players always keep their inventory on death.
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# setting, so players always keep their inventory on death.
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mcl_keepInventory (Keep inventory on death) bool false
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mcl_keepInventory (Keep inventory on death) bool false
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