Name tags now name all mobs (except ender dragon)
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@ -2958,6 +2958,42 @@ end
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mobs.spawning_mobs = {}
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mobs.spawning_mobs = {}
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-- Code to execute before custom on_rightclick handling
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local on_rightclick_prefix = function(self, clicker)
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local item = clicker:get_wielded_item()
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-- Name mob with nametag
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if not self.ignores_nametag and item:get_name() == "mobs:nametag" then
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local tag = item:get_meta():get_string("name")
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if tag ~= "" then
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if string.len(tag) > MAX_MOB_NAME_LENGTH then
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tag = string.sub(tag, 1, MAX_MOB_NAME_LENGTH)
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end
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self.nametag = tag
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update_tag(self)
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if not mobs.is_creative(name) then
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item:take_item()
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player:set_wielded_item(item)
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end
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return true
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end
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end
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return false
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end
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local create_mob_on_rightclick = function(on_rightclick)
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return function(self, clicker)
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local stop = on_rightclick_prefix(self, clicker)
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if (not stop) and (on_rightclick) then
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on_rightclick(self, clicker)
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end
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end
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end
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-- register mob entity
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-- register mob entity
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function mobs:register_mob(name, def)
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function mobs:register_mob(name, def)
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@ -3000,7 +3036,7 @@ minetest.register_entity(name, {
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fall_speed = def.fall_speed or -10, -- must be lower than -2 (default: -10)
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fall_speed = def.fall_speed or -10, -- must be lower than -2 (default: -10)
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drops = def.drops or {},
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drops = def.drops or {},
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armor = def.armor or 100,
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armor = def.armor or 100,
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on_rightclick = def.on_rightclick,
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on_rightclick = create_mob_on_rightclick(def.on_rightclick),
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arrow = def.arrow,
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arrow = def.arrow,
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shoot_interval = def.shoot_interval,
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shoot_interval = def.shoot_interval,
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sounds = def.sounds or {},
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sounds = def.sounds or {},
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@ -3059,6 +3095,9 @@ minetest.register_entity(name, {
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facing_fence = false,
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facing_fence = false,
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_cmi_is_mob = true,
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_cmi_is_mob = true,
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-- MCL2 extensions
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ignores_nametag = def.ignores_nametag or false,
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on_spawn = def.on_spawn,
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on_spawn = def.on_spawn,
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on_blast = def.on_blast or do_tnt,
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on_blast = def.on_blast or do_tnt,
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@ -3853,28 +3892,6 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
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return true
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return true
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end
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end
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local item = clicker:get_wielded_item()
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-- Name mob with nametag
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if item:get_name() == "mobs:nametag" then
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local tag = item:get_meta():get_string("name")
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if tag ~= "" then
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if string.len(tag) > MAX_MOB_NAME_LENGTH then
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tag = string.sub(tag, 1, MAX_MOB_NAME_LENGTH)
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end
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self.nametag = tag
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update_tag(self)
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if not mobs.is_creative(name) then
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item:take_item()
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player:set_wielded_item(item)
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end
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end
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end
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return false
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return false
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end
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end
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@ -205,6 +205,11 @@ functions needed for the mob to work properly which contains the following:
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older mobs.
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older mobs.
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MineClone 2 extensions:
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'ignores_nametag' if true, mob cannot be named by nametag
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Node Replacement
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Node Replacement
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----------------
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----------------
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@ -4,8 +4,8 @@ local S = mobs.intllib
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-- name tag
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-- name tag
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minetest.register_craftitem("mobs:nametag", {
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minetest.register_craftitem("mobs:nametag", {
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description = S("Name Tag"),
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description = S("Name Tag"),
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_doc_items_longdesc = S("A name tag is an item to name an animal."),
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_doc_items_longdesc = S("A name tag is an item to name a mob."),
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_doc_items_usagehelp = S("Before you use the name tag, you need to set a name at an anvil. Now you can use the name tag to name an animal with a rightclick. This uses up the name tag."),
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_doc_items_usagehelp = S("Before you use the name tag, you need to set a name at an anvil. Now you can use the name tag to name a mob with a rightclick. This uses up the name tag."),
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inventory_image = "mobs_nametag.png",
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inventory_image = "mobs_nametag.png",
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wield_image = "mobs_nametag.png",
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wield_image = "mobs_nametag.png",
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stack_max = 64,
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stack_max = 64,
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@ -93,6 +93,8 @@ mobs:register_mob("mobs_mc:enderdragon", {
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run_start = 0, run_end = 20,
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run_start = 0, run_end = 20,
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},
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},
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blood_amount = 0,
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blood_amount = 0,
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ignores_nametag = true,
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})
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})
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