Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
50fa36aa2c
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@ -197,6 +197,9 @@ minetest.register_node("mcl_chests:"..basename, {
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minetest.swap_node(pos, { name = "mcl_chests:"..canonical_basename, param2 = param2 })
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end
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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end,
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after_dig_node = drop_items_chest,
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on_blast = on_chest_blast,
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allow_metadata_inventory_move = protection_check_move,
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@ -224,10 +227,15 @@ minetest.register_node("mcl_chests:"..basename, {
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_mcl_hardness = 2.5,
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on_rightclick = function(pos, node, clicker)
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local name = minetest.get_meta(pos):get_string("name")
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if name == "" then
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name = S("Chest")
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end
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,8.75]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Chest"))).."]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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@ -270,6 +278,9 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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minetest.swap_node(pos, n)
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end
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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end,
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on_destruct = function(pos)
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local n = minetest.get_node(pos)
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if n.name == "mcl_chests:"..basename then
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@ -345,11 +356,18 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
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on_rightclick = function(pos, node, clicker)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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local name = minetest.get_meta(pos):get_string("name")
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if name == "" then
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name = minetest.get_meta(pos_other):get_string("name")
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end
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if name == "" then
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name = S("Large Chest")
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end
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,11.5]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Large Chest"))).."]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
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@ -393,6 +411,9 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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minetest.swap_node(pos, n)
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end
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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end,
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on_destruct = function(pos)
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local n = minetest.get_node(pos)
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if n.name == "mcl_chests:"..basename then
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@ -469,12 +490,19 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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on_rightclick = function(pos, node, clicker)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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local name = minetest.get_meta(pos_other):get_string("name")
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if name == "" then
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name = minetest.get_meta(pos):get_string("name")
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end
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if name == "" then
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name = S("Large Chest")
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end
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,11.5]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Large Chest"))).."]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
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@ -769,8 +797,12 @@ local shulker_mob_textures = {
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}
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local canonical_shulker_color = "violet"
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local formspec_shulker_box = "size[9,8.75]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Shulker Box"))).."]"..
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local function formspec_shulker_box(name)
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if name == "" then
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name = S("Shulker Box")
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end
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return "size[9,8.75]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"list[current_name;main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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@ -780,6 +812,14 @@ local formspec_shulker_box = "size[9,8.75]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"listring[current_name;main]"..
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"listring[current_player;main]"
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end
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local function set_shulkerbox_meta(nmeta, imeta)
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local name = imeta:get_string("name")
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nmeta:set_string("description", imeta:get_string("description"))
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nmeta:set_string("name", name)
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nmeta:set_string("formspec", formspec_shulker_box(name))
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end
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for color, desc in pairs(boxtypes) do
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local mob_texture = shulker_mob_textures[color]
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@ -822,7 +862,7 @@ for color, desc in pairs(boxtypes) do
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-- on_place = minetest.rotate_node,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec_shulker_box)
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meta:set_string("formspec", formspec_shulker_box(nil))
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local inv = meta:get_inventory()
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inv:set_size("main", 9*3)
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end,
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@ -835,12 +875,7 @@ for color, desc in pairs(boxtypes) do
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local iinv_main = minetest.deserialize(imetadata)
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9*3)
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local imeta = stack:get_meta()
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local nmeta = minetest.get_meta(droppos)
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nmeta:set_string("description", imeta:get_string("description"))
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nmeta:set_string("name", imeta:get_string("name"))
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set_shulkerbox_meta(minetest.get_meta(droppos), stack:get_meta())
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stack:take_item()
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end
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return stack
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@ -852,10 +887,7 @@ for color, desc in pairs(boxtypes) do
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local ninv = nmeta:get_inventory()
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9*3)
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local imeta = itemstack:get_meta()
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nmeta:set_string("description", imeta:get_string("description"))
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nmeta:set_string("name", imeta:get_string("name"))
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set_shulkerbox_meta(nmeta, itemstack:get_meta())
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if minetest.is_creative_enabled(placer:get_player_name()) then
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if not ninv:is_empty("main") then
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@ -111,7 +111,7 @@ mcl_end.check_detach_chorus_plant = function(pos, oldnode, oldmetadata, digger)
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end
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mcl_end.check_blast_chorus_plant = function(pos)
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minetest.remove(pos)
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minetest.remove_node(pos)
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mcl_end.detach_chorus_plant(pos)
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end
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@ -10,6 +10,22 @@ local is_cat = {}
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local is_fire_proof = {}
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local function potions_set_hudbar(player)
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if is_poisoned[player] and is_regenerating[player] then
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hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png")
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elseif is_poisoned[player] then
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hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hudbars_bar_health.png")
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elseif is_regenerating[player] then
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hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png")
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else
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hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
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end
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end
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local is_player, entity
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minetest.register_globalstep(function(dtime)
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@ -55,6 +71,9 @@ minetest.register_globalstep(function(dtime)
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if is_poisoned[player].timer >= is_poisoned[player].dur then
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is_poisoned[player] = nil
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if is_player then
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potions_set_hudbar(player)
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end
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end
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end
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@ -86,6 +105,9 @@ minetest.register_globalstep(function(dtime)
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if is_regenerating[player].timer >= is_regenerating[player].dur then
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is_regenerating[player] = nil
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if is_player then
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potions_set_hudbar(player)
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end
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end
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end
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@ -281,11 +303,23 @@ function mcl_potions._reset_player_effects(player)
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end
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if is_poisoned[player] then
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is_poisoned[player] = nil
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if player:is_player() then
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potions_set_hudbar(player)
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end
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end
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if is_regenerating[player] then
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is_regenerating[player] = nil
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if player:is_player() then
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potions_set_hudbar(player)
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end
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end
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if is_strong[player] then
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@ -383,19 +417,8 @@ function mcl_potions.make_invisible(player, toggle)
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end
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function mcl_potions.poison(player, toggle)
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if not player then return false end
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is_poisoned[player:get_player_name()] = toggle
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end
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function mcl_potions.regenerate(player, toggle)
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if not player then return false end
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is_regenerating[player:get_player_name()] = toggle
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end
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function mcl_potions._use_potion(item, obj, color)
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local d = 0.1
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@ -558,6 +581,10 @@ function mcl_potions.poison_func(player, factor, duration)
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is_poisoned[player] = {step = factor, dur = duration, timer = 0}
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if player:is_player() then
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potions_set_hudbar(player)
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end
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else
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local victim = is_poisoned[player]
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@ -576,6 +603,10 @@ function mcl_potions.regeneration_func(player, factor, duration)
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is_regenerating[player] = {step = factor, dur = duration, timer = 0}
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if player:is_player() then
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potions_set_hudbar(player)
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end
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else
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local victim = is_regenerating[player]
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@ -111,7 +111,7 @@ local function register_potion(def)
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_tt_help = get_tt(def._tt, def.effect, dur),
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_doc_items_longdesc = def._longdesc,
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_doc_items_usagehelp = how_to_drink,
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stack_max = 1,
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stack_max = def.stack_max or 1,
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inventory_image = def.image or potion_image(def.color),
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wield_image = def.image or potion_image(def.color),
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groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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@ -98,15 +98,15 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
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if time_left < time then
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minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
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else
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if damage > 0 then
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mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
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end
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-- if damage > 0 then
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-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
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-- end
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if exhaustion > 0 then
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mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
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end
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if mcl_hunger.poison_damage[name] <= 0 then
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mcl_hunger.reset_bars_poison_damage(player)
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end
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-- if mcl_hunger.poison_damage[name] <= 0 then
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-- mcl_hunger.reset_bars_poison_damage(player)
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-- end
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if mcl_hunger.poison_hunger[name] <= 0 then
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mcl_hunger.reset_bars_poison_hunger(player)
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end
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@ -225,10 +225,10 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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end
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if do_poison then
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-- Set poison bars
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if poison and poison > 0 then
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hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
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mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
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end
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-- if poison and poison > 0 then
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-- hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
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-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
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-- end
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if exhaust and exhaust > 0 then
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hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
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if mcl_hunger.debug then
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@ -260,4 +260,3 @@ if mcl_hunger.active then
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mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
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end)
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end
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