fix is_pressing_jump being global
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1263c43b5d
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509fadfebb
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@ -1,8 +1,8 @@
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mcl_playerplus = {
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elytra = {},
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is_pressing_jump = {},
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}
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local is_pressing_jump = false
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local get_connected_players = minetest.get_connected_players
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local dir_to_yaw = minetest.dir_to_yaw
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local get_item_group = minetest.get_item_group
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@ -279,8 +279,8 @@ minetest.register_globalstep(function(dtime)
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elytra.speed = 2
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end
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local is_just_jumped = control.jump and not is_pressing_jump and not elytra.active
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is_pressing_jump = control.jump
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local is_just_jumped = control.jump and not mcl_playerplus.is_pressing_jump[name] and not elytra.active
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mcl_playerplus.is_pressing_jump[name] = control.jump
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if is_just_jumped and not elytra.active then
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elytra.speed = clamp(get_overall_velocity(player:get_velocity()) - 1, 0, 2)
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end
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