fix lighting issue for placed schematics
warped and crimson shroomlight would not work correctly before because they're placed after light calculation is done apparently
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@ -4114,6 +4114,7 @@ local function register_dimension_decorations()
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})
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minetest.register_decoration({
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deco_type = "schematic",
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name = "mcl_biomes:warped_tree",
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place_on = {"mcl_crimson:warped_nylium"},
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sidelen = 16,
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fill_ratio = 0.022,
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@ -4161,6 +4162,7 @@ local function register_dimension_decorations()
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})
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minetest.register_decoration({
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deco_type = "schematic",
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name = "mcl_biomes:crimson_tree",
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place_on = {"mcl_crimson:crimson_nylium"},
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sidelen = 16,
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fill_ratio = 0.022,
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@ -4317,10 +4319,14 @@ if mg_name ~= "singlenode" then
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-- Overworld decorations for v6 are handled in mcl_mapgen_core
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if deco_id_chorus_plant then
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local deco_id_crimson_tree =minetest.get_decoration_id("mcl_biomes:crimson_tree")
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local deco_id_warped_tree =minetest.get_decoration_id("mcl_biomes:warped_tree")
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minetest.set_gen_notify({decoration=true}, { deco_id_crimson_tree })
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minetest.set_gen_notify({decoration=true}, { deco_id_warped_tree })
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if deco_id_chorus_plant or deco_id_crimson_tree or deco_id_warped_tree then
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mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
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if minp.y > -26900 then return end
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local gennotify = minetest.get_mapgen_object("gennotify")
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--local poslist = {}
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local pr = PseudoRandom(blockseed + 14)
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for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
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local x, y, z = pos.x, pos.y, pos.z
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@ -4332,6 +4338,13 @@ if mg_name ~= "singlenode" then
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end
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end
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end
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if minp.y > mcl_vars.mg_nether_max then return end
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for _, pos in ipairs(gennotify["decoration#"..deco_id_crimson_tree] or {}) do
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minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
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end
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for _, pos in ipairs(gennotify["decoration#"..deco_id_warped_tree] or {}) do
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minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
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end
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end)
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end
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