Update 'mods/ENTITIES/mobs_mc/init.lua'
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@ -96,11 +96,11 @@ mobs_mc.water_level = tonumber(minetest.settings:get("water_level")) or 0
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-- Animals
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local path = minetest.get_modpath("mobs_mc")
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dofile(path .. "/axolotl.lua") -- Mesh, Texture and animation by JoeEnderman
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dofile(path .. "/axolotl.lua") -- Mesh and animation by JoeEnderman, Textures by Nova Wustra, modified by JoeEnderman
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dofile(path .. "/bat.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/rabbit.lua") -- Mesh and animation byExeterDad
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dofile(path .. "/chicken.lua") -- Mesh and animation by Pavel_S
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dofile(path .. "/cow+mooshroom.lua") -- Mesh by Morn76 Animation by Pavel_S
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dofile(path .. "/cow+mooshroom.lua") -- Mesh by Morn76 AnimatPavel_Savel_S
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dofile(path .. "/horse.lua") -- KrupnoPavel; Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/llama.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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dofile(path .. "/ocelot.lua") -- Mesh and animation by toby109tt / https://github.com/22i
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