More Minecraft-like hunger system (partially)
This commit is contained in:
parent
15d569b769
commit
3278085904
|
@ -41,7 +41,7 @@ function hbhunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thi
|
||||||
hp_change = 1
|
hp_change = 1
|
||||||
core.log("error", "Wrong on_use() definition for item '" .. item .. "'")
|
core.log("error", "Wrong on_use() definition for item '" .. item .. "'")
|
||||||
end
|
end
|
||||||
def.saturation = hp_change * 1.3
|
def.saturation = hp_change
|
||||||
def.replace = replace_with_item
|
def.replace = replace_with_item
|
||||||
end
|
end
|
||||||
local func = hbhunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound)
|
local func = hbhunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound)
|
||||||
|
@ -79,9 +79,9 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound
|
||||||
minetest.sound_play({name = sound or "hbhunger_eat_generic", gain = 1}, {pos=user:getpos(), max_hear_distance = 16})
|
minetest.sound_play({name = sound or "hbhunger_eat_generic", gain = 1}, {pos=user:getpos(), max_hear_distance = 16})
|
||||||
|
|
||||||
-- Saturation
|
-- Saturation
|
||||||
if h < 30 and hunger_change then
|
if h < 20 and hunger_change then
|
||||||
h = h + hunger_change
|
h = h + hunger_change
|
||||||
if h > 30 then h = 30 end
|
if h > 20 then h = 20 end
|
||||||
hbhunger.hunger[name] = h
|
hbhunger.hunger[name] = h
|
||||||
hbhunger.set_hunger_raw(user)
|
hbhunger.set_hunger_raw(user)
|
||||||
end
|
end
|
||||||
|
|
|
@ -46,7 +46,7 @@ end
|
||||||
dofile(minetest.get_modpath("hbhunger").."/hunger.lua")
|
dofile(minetest.get_modpath("hbhunger").."/hunger.lua")
|
||||||
|
|
||||||
-- register satiation hudbar
|
-- register satiation hudbar
|
||||||
hb.register_hudbar("satiation", 0xFFFFFF, S("Satiation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 30, false)
|
hb.register_hudbar("satiation", 0xFFFFFF, S("Satiation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 20, false)
|
||||||
|
|
||||||
-- update hud elemtens if value has changed
|
-- update hud elemtens if value has changed
|
||||||
local function update_hud(player)
|
local function update_hud(player)
|
||||||
|
@ -78,7 +78,7 @@ hbhunger.set_hunger_raw = function(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local value = hbhunger.hunger[name]
|
local value = hbhunger.hunger[name]
|
||||||
if not inv or not value then return nil end
|
if not inv or not value then return nil end
|
||||||
if value > 30 then value = 30 end
|
if value > 20 then value = 20 end
|
||||||
if value < 0 then value = 0 end
|
if value < 0 then value = 0 end
|
||||||
|
|
||||||
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
|
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
|
||||||
|
@ -107,26 +107,33 @@ minetest.register_on_respawnplayer(function(player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local main_timer = 0
|
local main_timer = 0
|
||||||
local timer = 0
|
local timer = 0 -- Half second timer
|
||||||
local timer2 = 0
|
local timer2 = 0
|
||||||
|
local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a second
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
main_timer = main_timer + dtime
|
main_timer = main_timer + dtime
|
||||||
timer = timer + dtime
|
timer = timer + dtime
|
||||||
timer2 = timer2 + dtime
|
timer2 = timer2 + dtime
|
||||||
if main_timer > hbhunger.HUD_TICK or timer > 4 or timer2 > hbhunger.HUNGER_TICK then
|
if main_timer > hbhunger.HUD_TICK or timer > 0.5 or timer2 > hbhunger.HUNGER_TICK then
|
||||||
if main_timer > hbhunger.HUD_TICK then main_timer = 0 end
|
if main_timer > hbhunger.HUD_TICK then main_timer = 0 end
|
||||||
for _,player in ipairs(minetest.get_connected_players()) do
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
||||||
local h = tonumber(hbhunger.hunger[name])
|
local h = tonumber(hbhunger.hunger[name])
|
||||||
local hp = player:get_hp()
|
local hp = player:get_hp()
|
||||||
if timer > 4 then
|
if timer > 0.5 then
|
||||||
-- heal player by 1 hp if not dead and satiation is > 15 (of 30)
|
-- Quick heal (every 0.5s)
|
||||||
if h > 15 and hp > 0 and player:get_breath() > 0 then
|
if h >= 20 and hp > 0 then
|
||||||
player:set_hp(hp+1)
|
player:set_hp(hp+1)
|
||||||
-- or damage player by 1 hp if satiation is < 2 (of 30)
|
-- Slow heal, and hunger damage (every 4s)
|
||||||
elseif h <= 1 then
|
elseif timerMult == 0 then
|
||||||
if hp-1 >= 0 then player:set_hp(hp-1) end
|
if h >= 18 and hp > 0 then
|
||||||
|
player:set_hp(hp+1)
|
||||||
|
elseif h == 0 then
|
||||||
|
-- Damage hungry player down to 1 HP
|
||||||
|
if hp-1 >= 0 then
|
||||||
|
player:set_hp(hp-1)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- lower satiation by 1 point after xx seconds
|
-- lower satiation by 1 point after xx seconds
|
||||||
|
@ -148,7 +155,14 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if timer > 4 then timer = 0 end
|
end
|
||||||
|
if timer > 0.5 then
|
||||||
|
timer = 0
|
||||||
|
timerMult = timerMult + 1
|
||||||
|
if timerMult > 7 then
|
||||||
|
timerMult = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end
|
if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue