Fix weird fence mesecon behaviour
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@ -161,9 +161,6 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
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action_off = (function(pos, node)
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action_off = (function(pos, node)
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punch_gate(pos, node)
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punch_gate(pos, node)
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end),
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end),
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action_on = (function(pos, node)
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punch_gate(pos, node)
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end),
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}},
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}},
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on_rotate = on_rotate,
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on_rotate = on_rotate,
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sounds = sounds,
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sounds = sounds,
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