Slow down player movement while inside sweet berry
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parent
8d456d8ff9
commit
2b08f9ac53
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@ -11,15 +11,21 @@ for i=0, 3 do
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype2 = "meshoptions",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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place_param2 = 3,
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liquid_viscosity = 15,
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liquidtype = "source",
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liquid_alternative_flowing = node_name,
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liquid_alternative_source = node_name,
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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walkable = false,
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drop = (i>=2) and ("mcl_farming:sweet_berry" .. (i==3 and " 3" or "")) or "",
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drop = (i>=2) and ("mcl_farming:sweet_berry" .. (i==3 and " 3" or "")) or "",
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, (-0.30 + (i*0.25)), 6 / 16},
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},
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},
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inventory_image = texture,
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inventory_image = texture,
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wield_image = texture,
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wield_image = texture,
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, flammable=3, fire_encouragement=60, fire_flammability=20},
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groups = {sweet_berry=1, dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, flammable=3, fire_encouragement=60, fire_flammability=20},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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_mcl_blast_resistance = 0,
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})
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})
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