(+)parrot_head_rotation
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@ -24,7 +24,7 @@ mcl_mobs:register_mob("mobs_mc:iron_golem", {
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mesh = "mobs_mc_iron_golem.b3d",
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mesh = "mobs_mc_iron_golem.b3d",
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head_swivel = "head.control",
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head_swivel = "head.control",
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bone_eye_height = 3.38,
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bone_eye_height = 3.38,
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curiosity = 1000,
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curiosity = 10,
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textures = {
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textures = {
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{"mobs_mc_iron_golem.png"},
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{"mobs_mc_iron_golem.png"},
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},
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},
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@ -135,6 +135,10 @@ mcl_mobs:register_mob("mobs_mc:parrot", {
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hp_max = 6,
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hp_max = 6,
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xp_min = 1,
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xp_min = 1,
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xp_max = 3,
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xp_max = 3,
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head_swivel = "head.control",
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bone_eye_height = 1.1,
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horrizonatal_head_height=0,
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curiosity = 10,
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_parrot.b3d",
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mesh = "mobs_mc_parrot.b3d",
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