Make villagers homeless when bed is gone on return
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@ -946,6 +946,10 @@ local function go_home(entity)
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if vector.distance(b,s) < 10 then
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if vector.distance(b,s) < 10 then
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entity.state = "stand"
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entity.state = "stand"
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set_velocity(entity,0)
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set_velocity(entity,0)
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local n=minetest.get_node(b)
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if n and n.name ~= "mcl_beds:bed_red_bottom" then
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entity.bed=nil --bed is gone, make villager homeless
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end
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end
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end
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end
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end
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