remove unused file scope variables
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1468acf6d4
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0f6a51a031
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@ -2,8 +2,6 @@ mcl_playerplus = {
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elytra = {},
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elytra = {},
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}
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}
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local player_velocity_old = {x=0, y=0, z=0}
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local player_position_old = {x=0, y=0, z=0}
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local is_pressing_jump = false
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local is_pressing_jump = false
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local get_connected_players = minetest.get_connected_players
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local get_connected_players = minetest.get_connected_players
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local dir_to_yaw = minetest.dir_to_yaw
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local dir_to_yaw = minetest.dir_to_yaw
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@ -369,10 +367,6 @@ minetest.register_globalstep(function(dtime)
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set_bone_position_conditional(player,"Wield_Item", vector.new(-1.5,4.9,1.8), vector.new(135,0,90))
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set_bone_position_conditional(player,"Wield_Item", vector.new(-1.5,4.9,1.8), vector.new(135,0,90))
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end
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end
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player_velocity_old = player:get_velocity() or player:get_player_velocity()
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player_position_old = player:get_pos()
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-- controls right and left arms pitch when shooting a bow or blocking
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-- controls right and left arms pitch when shooting a bow or blocking
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if mcl_shields.is_blocking(player) == 2 then
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if mcl_shields.is_blocking(player) == 2 then
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set_bone_position_conditional(player, "Arm_Right_Pitch_Control", vector.new(-3, 5.785, 0), vector.new(20, -20, 0))
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set_bone_position_conditional(player, "Arm_Right_Pitch_Control", vector.new(-3, 5.785, 0), vector.new(20, -20, 0))
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