forked from VoxeLibre/VoxeLibre
avoid spawning ground mobs in shallow water
This commit is contained in:
parent
2e1df31399
commit
bdd3ae2cd8
|
@ -760,12 +760,11 @@ local function spawn_check(pos, spawn_def)
|
|||
-- find ground node below spawn position
|
||||
local gotten_node = get_node(pos).name
|
||||
if not gotten_node then return end
|
||||
local is_ground = get_item_group(gotten_node,"solid") ~= 0
|
||||
if not is_ground then -- try node one below instead
|
||||
if get_item_group(gotten_node, "air") ~= 0 then -- try node one below instead
|
||||
pos.y = pos.y - 1
|
||||
gotten_node = get_node(pos).name
|
||||
is_ground = get_item_group(gotten_node,"solid") ~= 0
|
||||
end
|
||||
local is_ground = get_item_group(gotten_node,"solid") ~= 0
|
||||
pos.y = pos.y + 1
|
||||
-- check spawn height
|
||||
if pos.y < spawn_def.min_height or pos.y > spawn_def.max_height then return end
|
||||
|
@ -776,11 +775,11 @@ local function spawn_check(pos, spawn_def)
|
|||
-- do not spawn ground mobs on leaves
|
||||
if spawn_def.type_of_spawning == "ground" and (not is_ground or get_item_group(gotten_node, "leaves") ~= 0) then return end
|
||||
-- farm animals on grass only
|
||||
if is_farm_animal(spawn_def.name) and get_item_group(gotten_node, "grass_block") == 0 then return end
|
||||
if is_farm_animal(spawn_def.name) and get_item_group(gotten_node, "grass_block") ~= 0 then return end
|
||||
-- water mobs only on water
|
||||
if spawn_def.type_of_spawning == "water" and get_item_group(gotten_node, "water") == 0 then return end
|
||||
if spawn_def.type_of_spawning == "water" and get_item_group(gotten_node, "water") ~= 0 then return end
|
||||
-- lava mobs only on lava
|
||||
if spawn_def.type_of_spawning == "lava" and get_item_group(gotten_node, "lava") == 0 then return end
|
||||
if spawn_def.type_of_spawning == "lava" and get_item_group(gotten_node, "lava") ~= 0 then return end
|
||||
|
||||
---- More expensive calls:
|
||||
-- check the biome
|
||||
|
@ -820,7 +819,7 @@ local function spawn_check(pos, spawn_def)
|
|||
return false
|
||||
end
|
||||
-- passive threshold is apparently the same in all dimensions ...
|
||||
return gotten_light > overworld_passive_threshold
|
||||
return gotten_light < overworld_passive_threshold
|
||||
end
|
||||
|
||||
function mcl_mobs.spawn(pos,id)
|
||||
|
|
Loading…
Reference in New Issue