diff --git a/mods/ITEMS/mcl_chests/api.lua b/mods/ITEMS/mcl_chests/api.lua index 0eb313c25..fb6142f85 100644 --- a/mods/ITEMS/mcl_chests/api.lua +++ b/mods/ITEMS/mcl_chests/api.lua @@ -548,12 +548,8 @@ function mcl_chests.register_chest(basename, d) -- Construct groups local groups_inv = table_merge({ deco_block = 1 }, d.groups) local groups_small = table_merge(groups_inv, { - handy = 1, - axey = 1, container = 2, deco_block = 1, - material_wood = 1, - flammable = -1, chest_entity = 1, not_in_creative_inventory = 1 }, d.groups) diff --git a/mods/ITEMS/mcl_chests/chests.lua b/mods/ITEMS/mcl_chests/chests.lua index 11e0e2942..e0dc3b57a 100644 --- a/mods/ITEMS/mcl_chests/chests.lua +++ b/mods/ITEMS/mcl_chests/chests.lua @@ -21,6 +21,12 @@ mcl_chests.register_chest("chest", { "mcl_chests_chest_right.png", "mcl_chests_chest_left.png", "mcl_chests_chest_back.png", "default_chest_front.png" }, }, + groups = { + handy = 1, + axey = 1, + material_wood = 1, + flammable = -1, + }, sounds = mcl_sounds.node_sound_wood_defaults(), hardness = 2.5, hidden = false, @@ -42,7 +48,13 @@ mcl_chests.register_chest("trapped_chest", { tt_help = S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest") .. "\n" .. S("Emits a redstone signal when opened"), tiles = traptiles, - groups = { mesecon = 2 }, + groups = { + handy = 1, + axey = 1, + material_wood = 1, + flammable = -1, + mesecon = 2, + }, sounds = mcl_sounds.node_sound_wood_defaults(), hardness = 2.5, hidden = false, @@ -93,6 +105,13 @@ mcl_chests.register_chest("trapped_chest_on", { usagehelp = nil, tt_help = nil, tiles = traptiles, + groups = { + handy = 1, + axey = 1, + material_wood = 1, + flammable = -1, + mesecon = 2, + }, sounds = mcl_sounds.node_sound_wood_defaults(), hardness = 2.5, hidden = true,