forked from VoxeLibre/VoxeLibre
Address review comments
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@ -73,6 +73,8 @@ local skycolor = {
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-- number of colors while constructing gradient of user given colors
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max_val = 1000,
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NIGHT_VISION_RATIO = NIGHT_VISION_RATIO,
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-- Table for tracking layer order
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layer_names = {},
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@ -3,8 +3,9 @@ local DIM_ALLOW_NIGHT_VISION = {
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void = true,
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}
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local NIGHT_VISION_RATIO = mcl_weather.skycolor.NIGHT_VISION_RATIO
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local effects_handlers = {}
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local has_mcl_potions = false
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local has_mcl_potions = not not minetest.get_modpath("mcl_potions") -- Coerce to boolean with "not not"
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function effects_handlers.darkness(player, meta, effect, sky_data)
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-- No darkness effect if visited by shepherd
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@ -34,10 +35,7 @@ function effects_handlers.night_vision(player, meta, effect, sky_data)
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end
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local function effects(player, sky_data)
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if not has_mcl_potions then
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if not minetest.get_modpath("mcl_potions") then return end
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has_mcl_potions = true
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end
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if not has_mcl_potions then return end
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local meta = player:get_meta()
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for name,effect in pairs(mcl_potions.registered_effects) do
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