From 6601ecf788cec935afaa51dc390a723b3e76529f Mon Sep 17 00:00:00 2001 From: Michieal Date: Wed, 15 Feb 2023 09:38:37 -0500 Subject: [PATCH] Basic signs texture replacement. --- mods/ITEMS/mcl_signs/init.lua | 16 +++++------ mods/ITEMS/mcl_signs/signs_api.lua | 26 +++++++++--------- ...lt_sign.png => mcl_signs_default_sign.png} | Bin ...rk.png => mcl_signs_default_sign_dark.png} | Bin ...g => mcl_signs_default_sign_greyscale.png} | Bin 5 files changed, 21 insertions(+), 21 deletions(-) rename textures/{default_sign.png => mcl_signs_default_sign.png} (100%) rename textures/{default_sign_dark.png => mcl_signs_default_sign_dark.png} (100%) rename textures/{default_sign_greyscale.png => mcl_signs_default_sign_greyscale.png} (100%) diff --git a/mods/ITEMS/mcl_signs/init.lua b/mods/ITEMS/mcl_signs/init.lua index e724def68..6a5f01c5f 100644 --- a/mods/ITEMS/mcl_signs/init.lua +++ b/mods/ITEMS/mcl_signs/init.lua @@ -98,22 +98,22 @@ mcl_signs.register_sign_craft("mcl_core", "mcl_core:wood", "") -- birchwood Sign "#d5cb8d" / "#ffdba7" mcl_signs.register_sign_custom("mcl_core", "_birchwood", - "mcl_signs_sign_greyscale.png","#ffdba7", "default_sign_greyscale.png", - "default_sign_greyscale.png", "Birch Sign" + "mcl_signs_sign_greyscale.png","#ffdba7", "mcl_signs_default_sign_greyscale.png", + "mcl_signs_default_sign_greyscale.png", "Birch Sign" ) mcl_signs.register_sign_craft("mcl_core", "mcl_core:birchwood", "_birchwood") -- sprucewood Sign mcl_signs.register_sign_custom("mcl_core", "_sprucewood", - "mcl_signs_sign_dark.png","#ffffff", "default_sign_dark.png", - "default_sign_dark.png", "Spruce Sign" + "mcl_signs_sign_dark.png","#ffffff", "mcl_signs_default_sign_dark.png", + "mcl_signs_default_sign_dark.png", "Spruce Sign" ) mcl_signs.register_sign_craft("mcl_core", "mcl_core:sprucewood", "_sprucewood") -- darkwood Sign "#291f1a" / "#856443" mcl_signs.register_sign_custom("mcl_core", "_darkwood", - "mcl_signs_sign_greyscale.png","#856443", "default_sign_greyscale.png", - "default_sign_greyscale.png", "Dark Oak Sign" + "mcl_signs_sign_greyscale.png","#856443", "mcl_signs_default_sign_greyscale.png", + "mcl_signs_default_sign_greyscale.png", "Dark Oak Sign" ) mcl_signs.register_sign_craft("mcl_core", "mcl_core:darkwood", "_darkwood") @@ -136,13 +136,13 @@ if minetest.get_modpath("mcl_crimson") then -- warped_hyphae_wood Sign mcl_signs.register_sign_custom("mcl_crimson","_warped_hyphae_wood", "mcl_signs_sign_greyscale.png", - "#9f7dcf", "default_sign_greyscale.png", "default_sign_greyscale.png", + "#9f7dcf", "mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png", "Warped Hyphae Sign") mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:warped_hyphae_wood", "_warped_hyphae_wood") -- crimson_hyphae_wood Sign mcl_signs.register_sign_custom("mcl_crimson", "_crimson_hyphae_wood","mcl_signs_sign_greyscale.png", - "#c35f51","default_sign_greyscale.png", "default_sign_greyscale.png", + "#c35f51","mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png", "Crimson Hyphae Sign") mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:crimson_hyphae_wood", "_crimson_hyphae_wood") diff --git a/mods/ITEMS/mcl_signs/signs_api.lua b/mods/ITEMS/mcl_signs/signs_api.lua index 1f7369ba3..6d902c5dd 100644 --- a/mods/ITEMS/mcl_signs/signs_api.lua +++ b/mods/ITEMS/mcl_signs/signs_api.lua @@ -147,10 +147,10 @@ mcl_signs.wall_standard = { _tt_help = S("Can be written"), _doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them."), _doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow."), - inventory_image = "default_sign.png", + inventory_image = "mcl_signs_default_sign.png", walkable = false, is_ground_content = false, - wield_image = "default_sign.png", + wield_image = "mcl_signs_default_sign.png", node_placement_prediction = "", paramtype = "light", sunlight_propagates = true, @@ -552,9 +552,9 @@ function mcl_signs.register_sign (modname, color, _name, ttsign) new_sign = table.copy(mcl_signs.wall_standard) new_sign.description = S(ttsign) - new_sign.wield_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" } - new_sign.inventory_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign.inventory_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" -- currently have to do this, because of how the base node placement works. new_sign.on_place = function(itemstack, placer, pointed_thing) @@ -676,9 +676,9 @@ function mcl_signs.register_sign (modname, color, _name, ttsign) local new_sign_standing = {} new_sign_standing = table.copy(mcl_signs.standing_standard) new_sign_standing.drop = "mcl_signs:wall_sign" .. _name - new_sign_standing.wield_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign_standing.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign_standing.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" } - new_sign_standing.inventory_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign_standing.inventory_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign_standing.on_rotate = function(pos, node, user, mode) if mode == screwdriver.ROTATE_FACE then @@ -763,7 +763,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign) end --- The same as register_sign, except caller defines the textures. Note, there is a greyscale version of the sign, ---- called "default_sign_greyscale.png" and "mcl_signs_sign_greyscale.png" for optional use in the textures directory. +--- called "mcl_signs_default_sign_greyscale.png" and "mcl_signs_sign_greyscale.png" for optional use in the textures directory. --- --- modname: optional (pass "" or "false" to ignore), for use with other mods to --- allow the creation of a sign from the mod's wood (if installed). @@ -1015,9 +1015,9 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign) new_sign = table.copy(mcl_signs.wall_standard) new_sign.description = S(ttsign) - new_sign.wield_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" } - new_sign.inventory_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign.inventory_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" -- currently have to do this, because of how the base node placement works. new_sign.on_place = function(itemstack, placer, pointed_thing) @@ -1134,9 +1134,9 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign) local new_sign_standing = {} new_sign_standing = table.copy(mcl_signs.standing_standard) new_sign_standing.drop = "mcl_signs:wall_sign" .. _name - new_sign_standing.wield_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign_standing.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign_standing.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" } - new_sign_standing.inventory_image = "(default_sign.png^[multiply:" .. color .. ")" + new_sign_standing.inventory_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")" new_sign_standing.on_rotate = function(pos, node, user, mode) if mode == screwdriver.ROTATE_FACE then node.name = "mcl_signs:standing_sign22_5" .. _name @@ -1219,7 +1219,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign) end --- The same as reregister_sign, except caller defines the textures. Note, there is a greyscale version of the sign, ---- called "default_sign_greyscale.png" and "mcl_signs_sign_greyscale.png" for optional use in the textures directory. +--- called "mcl_signs_default_sign_greyscale.png" and "mcl_signs_sign_greyscale.png" for optional use in the textures directory. --- --- modname: optional (pass "" or "false" to ignore), for use with other mods to --- allow the creation of a sign from the mod's wood (if installed). @@ -2000,4 +2000,4 @@ function mcl_signs:get_text_entity (pos, force_remove) end end return text_entity -end \ No newline at end of file +end diff --git a/textures/default_sign.png b/textures/mcl_signs_default_sign.png similarity index 100% rename from textures/default_sign.png rename to textures/mcl_signs_default_sign.png diff --git a/textures/default_sign_dark.png b/textures/mcl_signs_default_sign_dark.png similarity index 100% rename from textures/default_sign_dark.png rename to textures/mcl_signs_default_sign_dark.png diff --git a/textures/default_sign_greyscale.png b/textures/mcl_signs_default_sign_greyscale.png similarity index 100% rename from textures/default_sign_greyscale.png rename to textures/mcl_signs_default_sign_greyscale.png