minecraft-voxel-blender-models/models/extra/add new objects to armature...

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https://www.youtube.com/watch?v=V9SYMw3UaSk&feature=youtu.be&list=PLPgcVM1hYvqDxwWyeZ-D-ca-8CCxXeTNV&t=857
right click (select) any bone in the armature
change to pose mode by switching from object mode to pose mode (lover dropdown menu on the right of Object menu)
select every object you want by right clicking it in blender viewport or more by shift right clicking
hold shift and right click (select) bone you want the object to connect with
now both the object and the bone are selected
now just press Ctrl + p
set parent to - menu will pop up
select With Empty Groups option
now make sure all your bones are named
do these steps for all objects you want to add:
select an object while in object mode
press tab to switch to edit mode
press a till all the faces on the object are selected
then switch to triangle tab (data tab(object data) in the lower right part of blender
in there you will see vertex groups with names of all your bones
now just select the bone you want to connect with and press assign button
repeat this step for all the new objects you want to add to armature!