Fix UV map error in meshnode_slab.x

This commit is contained in:
stujones11 2013-12-28 00:01:51 +00:00
parent 96c48520f2
commit 8ef47bbe7a
1 changed files with 6 additions and 5 deletions

View File

@ -95,11 +95,12 @@ Frame Root {
96.078431;
0.073171; 0.073171; 0.073171;;
0.000000; 0.000000; 0.000000;;
TextureFilename {"wood.png";}
}
} //End of Cube_001 Material List
MeshTextureCoords { //Cube_001 UV Coordinates
24;
-0.000000; 1.000000;,
0.000000; 1.000000;,
0.000000; 0.000000;,
1.000000; 0.000000;,
1.000000; 1.000000;,
@ -107,7 +108,7 @@ Frame Root {
0.000000; 1.000000;,
0.000000; 0.000000;,
1.000000; 0.000000;,
-0.000000; 1.000000;,
0.000000; 1.000000;,
0.000000; 0.500000;,
1.000000; 0.500000;,
1.000000; 1.000000;,
@ -115,9 +116,9 @@ Frame Root {
0.000000; 0.500000;,
1.000000; 0.500000;,
1.000000; 1.000000;,
-0.000000; 1.000000;,
0.000000; 0.498216;,
1.000000; 0.498216;,
0.000000; 1.000000;,
0.000000; 0.500000;,
1.000000; 0.500000;,
1.000000; 1.000000;,
1.000000; 0.500000;,
1.000000; 1.000000;,