Blender models for MineClone
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Unknown 2273fdc63a many uv texture fixes
chicken
-underhead texture fix

cow
ass texture mapping flip

creeper
-underhead texture mapping fix
-underbody texture mapping fix
-underlegs texture mapping fix

guardian
-tail moved in a pixel
-side texture mapping fix

iron golem
- head moved forward a pixel and half
-leg texture mapping fix

pig
-ass texture mapping fix

polar bear
-ass texture mapping fix
-back legs moved pixel apart
-front legs moved halfpixel apart
-leg toes texture mapping fix

rabbit
-ears rotated R ctrl 4 moved more closer
-head moved down a bit
-tumy texture mapping fix

sheep
ass texture mapping fix

silverfish
-prevent z fighting on the last two cubes of tail

skeleton
-leg and arm texture mapping fix
2017-08-15 22:18:59 +02:00
models many uv texture fixes 2017-08-15 22:18:59 +02:00
LICENSE Initial commit 2017-01-21 13:47:37 +01:00
README.md improved minecart, cat, catbaby head and texture fix 2017-08-15 11:21:41 +02:00
screenshot.png added screenshot for folder icon and info how to make textures clearer 2017-07-16 21:14:23 +02:00

README.md

minecraft-voxel-blender-models

to make the model textures clearer in blender check the upper left - file - user preferences...
on the system tab uncheck Mipmaps, set Anisotropic Filtering to Off and save user settings button in the lower left.

When exporting you have 2 options

  1. export it so that its 180 degress rotated

dont forget to be in object mode and press SHIFT-C
- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor
- press 7 to switch to top view rotate with R for 180 degress CTRL-J to join all the objects together
- test animation by pressing ALT-A and export using special minetest B3D exporter

  1. export it without it being rotated 180 degress

dont forget to be in object mode and press SHIFT-C
- double press A to select everything then press CTRL-J to join all the objects together
- test animation by pressing ALT-A and export using special minetest B3D exporter

when exporting mobs that hold items like: zombie pigman. baby zombie pigman, vex, skeleton, stray, wither skeleton, illusioner and vindicator you have a choice between minecraft default item or pixel perfection item. If you want pp then delete the other holdable item without pp in the name.

if something is off or some cube is in wrong location like wither, enderdragon, wolf and skeleton reopen that .blend skip origin to 3D cursor part and put model into middle manualy

Minecraft mobs were remade in blender Credits: toby109tt mapping fixes - better 2d planes