ditch pig has gained a saddle

This commit is contained in:
Unknown 2017-06-18 19:58:21 +02:00
parent fba4e2496f
commit e6e439960c
3 changed files with 1 additions and 11 deletions

View File

@ -1,15 +1,5 @@
# minecraft-voxel-blender-models
-When exporting dont forget to be in object mode and press SHIFT-C
-double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor
-press 7 to switch to top view
-rotate with R for 180 degress
-CTRL-J to join all the objects together
-test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
When exporting dont forget to be in object mode and press SHIFT-C<br />- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor<br />- press 7 to switch to top view rotate with R for 180 degress CTRL-J to join all the objects together<br />- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
if something is off or some cube is in wrong location like wither, enderdragon, wolf and skeleton reopen that .blend skip origin to 3D cursor part and put model into middle manualy

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 3.5 KiB