First Commit by TenPlus1

This commit is contained in:
tenplus1 2014-11-09 19:43:01 +00:00
commit af647388f2
8 changed files with 642 additions and 0 deletions

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README.md Normal file
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minetest-protect
================
Protector mod for minetest
based on glomie's mod, remade by Zeg9 and reworked by TenPlus1 to support minetest 0.4.9
Released under WTFPL

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depends.txt Normal file
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default
doors

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init.lua Normal file
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minetest.register_privilege("delprotect","Ignore other players protection")
protector = {}
protector.radius = 5
protector.get_member_list = function(meta)
local s = meta:get_string("members")
local list = s:split(" ")
return list
end
protector.set_member_list = function(meta, list)
meta:set_string("members", table.concat(list, " "))
end
protector.is_member = function (meta, name)
local list = protector.get_member_list(meta)
for _, n in ipairs(list) do
if n == name then
return true
end
end
return false
end
protector.add_member = function(meta, name)
if protector.is_member(meta, name) then return end
local list = protector.get_member_list(meta)
table.insert(list,name)
protector.set_member_list(meta,list)
end
protector.del_member = function(meta,name)
local list = protector.get_member_list(meta)
for i, n in ipairs(list) do
if n == name then
table.remove(list, i)
break
end
end
protector.set_member_list(meta,list)
end
-- Protector Interface
protector.generate_formspec = function(meta)
if meta:get_int("page") == nil then meta:set_int("page",0) end
local formspec = "size[8,7]"
.."label[0,0;-- Protector interface --]"
.."label[0,1;Punch node to show protected area]"
.."label[0,2;Members: (type nick, press Enter to add)]"
members = protector.get_member_list(meta)
local npp = 12 -- was 15, names per page
local s = 0
local i = 0
for _, member in ipairs(members) do
if s < meta:get_int("page")*15 then s = s +1 else
if i < npp then
formspec = formspec .. "button["..(i%4*2)..","
..math.floor(i/4+3)..";1.5,.5;protector_member;"..member.."]"
formspec = formspec .. "button["..(i%4*2+1.25)..","
..math.floor(i/4+3)..";.75,.5;protector_del_member_"..member..";X]"
end
i = i +1
end
end
local add_i = i
if add_i < npp then
formspec = formspec
.."field["..(add_i%4*2+1/3)..","..(math.floor(add_i/4+3)+1/3)..";1.433,.5;protector_add_member;;]"
end
formspec = formspec.."button_exit[1,6.2;2,0.5;close_me;<< Back]"
return formspec
end
-- ACTUAL PROTECTION SECTION
-- Infolevel:
-- 0 for no info
-- 1 for "This area is owned by <owner> !" if you can't dig
-- 2 for "This area is owned by <owner>.
-- 3 for checking protector overlaps
protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
if not digger then
return false
end
local whois = digger
-- Delprotect privileged users can override protections
if minetest.check_player_privs(whois, {delprotect=true}) and infolevel == 1 then
return true
end
if infolevel == 3 then infolevel = 1 end
-- Find the protector nodes
local positions = minetest.find_nodes_in_area(
{x=pos.x-r, y=pos.y-r, z=pos.z-r},
{x=pos.x+r, y=pos.y+r, z=pos.z+r},
{"protector:protect", "protector:protect2"})
for _, pos in ipairs(positions) do
local meta = minetest.env:get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= whois then
if onlyowner or not protector.is_member(meta, whois) then
if infolevel == 1 then
minetest.chat_send_player(whois, "This area is owned by "..owner.." !")
elseif infolevel == 2 then
minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
if meta:get_string("members") ~= "" then
minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
end
end
return false
end
end
end
if infolevel == 2 then
if #positions < 1 then
minetest.chat_send_player(whois,"This area is not protected.")
else
local meta = minetest.env:get_meta(positions[1])
minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
if meta:get_string("members") ~= "" then
minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
end
end
minetest.chat_send_player(whois,"You can build here.")
end
return true
end
-- Can node be added or removed, if so return node else true (for protected)
protector.old_is_protected = minetest.is_protected
minetest.is_protected = function(pos, digger)
if protector.can_dig(protector.radius, pos, digger, false, 1) then
return protector.old_is_protected(pos, digger)
else
return true
end
end
-- Make sure protection block doesn't overlap another protector's area
protector.old_node_place = minetest.item_place
function minetest.item_place(itemstack, placer, pointed_thing)
if itemstack:get_name() == "protector:protect" or itemstack:get_name() == "protector:protect2" then
local pos = pointed_thing.above
local user = placer:get_player_name()
if not protector.can_dig(protector.radius * 2, pos, user, true, 3) then
minetest.chat_send_player(placer:get_player_name(),"Overlaps into another protected area")
return protector.old_node_place(itemstack, placer, pos)
end
end
return protector.old_node_place(itemstack, placer, pointed_thing)
end
-- END
--= Protection Block
minetest.register_node("protector:protect", {
description = "Protection Block",
tiles = {"protector_top.png","protector_top.png","protector_side.png"},
sounds = default.node_sound_stone_defaults(),
groups = {dig_immediate=2},
drawtype = "nodebox",
node_box = {
type="fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
selection_box = { type="regular" },
paramtype = "light",
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Protection (owned by "..
meta:get_string("owner")..")")
meta:set_string("members", "")
end,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
protector.can_dig(5,pointed_thing.under,user:get_player_name(),false,2)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.env:get_meta(pos)
if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then
minetest.show_formspec(clicker:get_player_name(),
"protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)
)
end
end,
on_punch = function(pos, node, puncher)
if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then
return
end
local objs = minetest.env:get_objects_inside_radius(pos,.5)
minetest.env:add_entity(pos, "protector:display")
minetest.env:get_node_timer(pos):start(10)
end,
on_timer = function(pos)
local objs = minetest.env:get_objects_inside_radius(pos,.5)
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "protector:display" then
o:remove()
end
end
end,
})
minetest.register_craft({
output = "protector:protect 4",
recipe = {
{"default:stone","default:stone","default:stone"},
{"default:stone","default:steel_ingot","default:stone"},
{"default:stone","default:stone","default:stone"},
}
})
--= Protection Logo
minetest.register_node("protector:protect2", {
description = "Protection Logo",
tiles = {"protector_logo.png"},
wield_image = "protector_logo.png",
inventory_image = "protector_logo.png",
sounds = default.node_sound_stone_defaults(),
groups = {dig_immediate=2},
paramtype = 'light',
paramtype2 = "wallmounted",
drawtype = "nodebox",
sunlight_propagates = true,
walkable = true,
node_box = {
type = "wallmounted",
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375},
},
selection_box = {type = "wallmounted"},
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Protection (owned by "..
meta:get_string("owner")..")")
meta:set_string("members", "")
end,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
protector.can_dig(5,pointed_thing.under,user:get_player_name(),false,2)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.env:get_meta(pos)
if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then
minetest.show_formspec(clicker:get_player_name(),
"protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)
)
end
end,
on_punch = function(pos, node, puncher)
if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then
return
end
local objs = minetest.env:get_objects_inside_radius(pos,.5)
minetest.env:add_entity(pos, "protector:display")
minetest.env:get_node_timer(pos):start(10)
end,
on_timer = function(pos)
local objs = minetest.env:get_objects_inside_radius(pos,.5)
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "protector:display" then
o:remove()
end
end
end,
})
minetest.register_craft({
output = "protector:protect2 4",
recipe = {
{"default:stone","default:stone","default:stone"},
{"default:stone","default:copper_ingot","default:stone"},
{"default:stone","default:stone","default:stone"},
}
})
-- If name entered into protector formspec
minetest.register_on_player_receive_fields(function(player,formname,fields)
if string.sub(formname,0,string.len("protector_")) == "protector_" then
local pos_s = string.sub(formname,string.len("protector_")+1)
local pos = minetest.string_to_pos(pos_s)
local meta = minetest.env:get_meta(pos)
if meta:get_int("page") == nil then meta:set_int("page",0) end
if not protector.can_dig(1,pos,player:get_player_name(),true,1) then
return
end
if fields.protector_add_member then
for _, i in ipairs(fields.protector_add_member:split(" ")) do
protector.add_member(meta,i)
end
end
for field, value in pairs(fields) do
if string.sub(field,0,string.len("protector_del_member_"))=="protector_del_member_" then
protector.del_member(meta, string.sub(field,string.len("protector_del_member_")+1))
end
end
if fields.protector_page_prev then
meta:set_int("page",meta:get_int("page")-1)
end
if fields.protector_page_next then
meta:set_int("page",meta:get_int("page")+1)
end
if fields.close_me then
meta:set_int("page",meta:get_int("page"))
else minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta))
end
end
end)
minetest.register_entity("protector:display", {
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
textures = {"protector:display_node"},
on_step = function(self, dtime)
nam = minetest.get_node(self.object:getpos()).name
if nam ~= "protector:protect" and nam ~= "protector:protect2" then
self.object:remove()
return
end
end,
})
-- Display-zone node, Do NOT place the display as a node, it is made to be used as an entity (see above)
local x = protector.radius
minetest.register_node("protector:display_node", {
tiles = {"protector_display.png"},
use_texture_alpha = true,
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
-- top
{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
-- bottom
{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55},
},
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
drop = "",
})
-- Register Protected Doors
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir
if not minetest.get_node(pos).name == check_name then
return
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2+1]
minetest.swap_node(pos, {name=replace_dir, param2=p2})
pos.y = pos.y-dir
minetest.swap_node(pos, {name=replace, param2=p2})
local snd_1 = "door_close"
local snd_2 = "door_open"
if params[1] == 3 then
snd_1 = "door_open"
snd_2 = "door_close"
end
if minetest.get_meta(pos):get_int("right") ~= 0 then
minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
else
minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
end
end
-- Protected Wooden Door
local name = "protector:door_wood"
doors.register_door(name, {
description = "Protected Wooden Door",
inventory_image = "door_wood.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
tiles_bottom = {"door_wood_b.png^protector_logo.png", "door_brown.png"},
tiles_top = {"door_wood_a.png", "door_brown.png"},
sounds = default.node_sound_wood_defaults(),
sunlight = false,
})
minetest.override_item(name.."_b_1", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
end,
})
minetest.override_item(name.."_t_1", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
end
end,
})
minetest.override_item(name.."_b_2", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
end,
})
minetest.override_item(name.."_t_2", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
end
end,
})
minetest.register_craft({
output = name,
recipe = {
{"group:wood", "group:wood"},
{"group:wood", "default:copper_ingot"},
{"group:wood", "group:wood"}
}
})
minetest.register_craft({
output = name,
recipe = {
{"doors:door_wood", "default:copper_ingot"}
}
})
-- Protected Steel Door
local name = "protector:door_steel"
doors.register_door(name, {
description = "Protected Steel Door",
inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
tiles_bottom = {"door_steel_b.png^protector_logo.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
sounds = default.node_sound_wood_defaults(),
sunlight = false,
})
minetest.override_item(name.."_b_1", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
end,
})
minetest.override_item(name.."_t_1", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
end
end,
})
minetest.override_item(name.."_b_2", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
end,
})
minetest.override_item(name.."_t_2", {
on_rightclick = function(pos, node, clicker)
if not minetest.is_protected(pos, clicker:get_player_name()) then
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
end
end,
})
minetest.register_craft({
output = name,
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "default:copper_ingot"},
{"default:steel_ingot", "default:steel_ingot"}
}
})
minetest.register_craft({
output = name,
recipe = {
{"doors:door_steel", "default:copper_ingot"}
}
})
-- Protected Chest
minetest.register_node("protector:chest", {
description = "Protected Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png^protector_logo.png"},
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Protected Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:is_empty("main") then
if not minetest.is_protected(pos, player:get_player_name()) then
return true
end
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return stack:get_count()
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to protected chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from protected chest at "..minetest.pos_to_string(pos))
end,
on_rightclick = function(pos, node, clicker)
local meta = minetest.get_meta(pos)
if not minetest.is_protected(pos, clicker:get_player_name()) then
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
default.get_locked_chest_formspec(pos)
)
end
end,
})
minetest.register_craft({
output = 'protector:chest',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'default:copper_ingot', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})

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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

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