protector tool updated, stand near protector (2 block radius) to work

This commit is contained in:
TenPlus1 2017-07-03 09:31:42 +01:00
parent 38341294e7
commit 965ac2eaa5
2 changed files with 22 additions and 14 deletions

View File

@ -48,6 +48,7 @@ Change log:
Protectors and chest cannot be moved by mesecon pistons or machines.
2.1 - Added 'protector_night_pvp' setting so night-time becomes a free for all and
players can hurt one another even inside protected areas (not spawn protected)
2.2 - Updated protector tool so that player only needs to stand nearby (2 block radius)
Lucky Blocks: 6

View File

@ -2,26 +2,23 @@
-- protector placement tool (thanks to Shara for code and idea)
minetest.register_craftitem("protector:tool", {
description = "Protector Placer Tool (stand on protector, face direction and use)",
inventory_image = "protector_display.png",
description = "Protector Placer Tool (stand near protector, face direction and use)",
inventory_image = "protector_display.png^protector_logo.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local name = user:get_player_name()
-- check node player occupies
-- check for protector near player (2 block radius)
local pos = user:getpos()
local nod = minetest.get_node(pos).name
if nod ~= "protector:protect2" then
-- check node under player
pos.y = pos.y - 1
nod = minetest.get_node(pos).name
if nod ~= "protector:protect"
and nod ~= "protector:protect2" then
return
end
end
local pp = minetest.find_nodes_in_area(
vector.subtract(pos, 2), vector.add(pos, 2),
{"protector:protect", "protector:protect2"})
if #pp == 0 then return end -- none found
pos = pp[1] -- take position of first protector found
-- get members on protector
local meta = minetest.get_meta(pos)
@ -68,6 +65,7 @@ minetest.register_craftitem("protector:tool", {
end
-- do we have protectors to use ?
local nod
local inv = user:get_inventory()
if not inv:contains_item("main", "protector:protect")
@ -76,11 +74,16 @@ minetest.register_craftitem("protector:tool", {
return
end
-- take protector
-- take protector (block first then logo)
if inv:contains_item("main", "protector:protect") then
inv:remove_item("main", "protector:protect")
nod = "protector:protect"
elseif inv:contains_item("main", "protector:protect2") then
inv:remove_item("main", "protector:protect2")
nod = "protector:protect2"
end
-- place protector
@ -88,6 +91,7 @@ minetest.register_craftitem("protector:tool", {
-- set protector metadata
local meta = minetest.get_meta(pos)
meta:set_string("owner", name)
meta:set_string("infotext", "Protection (owned by " .. name .. ")")
@ -98,6 +102,9 @@ minetest.register_craftitem("protector:tool", {
meta:set_string("members", "")
end
minetest.chat_send_player(name,
"Protector placed at " .. minetest.pos_to_string(pos))
end,
})