Added protector_drop and protector_hurt settings to minetest.conf to stop players digging through protected areas

This commit is contained in:
TenPlus1 2015-12-23 16:24:20 +00:00
parent c64a7c84ef
commit 693bda3f2c
2 changed files with 29 additions and 3 deletions

View File

@ -31,6 +31,9 @@ Released under WTFPL
to interface, tweaked and tidied code, added admin command /delprot to remove
protectors in bulk from banned/old players
1.5 - Added much requested protected trapdoor
1.6 - Added protector_drop (true or false) and protector_hurt (hurt by this num)
variables to minetest.conf settings to stop players breaking protected
areas by dropping tools and hurting player.
Usage: (requires server privelage)

View File

@ -3,6 +3,8 @@ minetest.register_privilege("delprotect","Ignore player protection")
protector = {}
protector.mod = "redo"
protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5)
protector.drop = minetest.setting_getbool("protector_drop") or false
protector.hurt = (tonumber(minetest.setting_get("protector_hurt")) or 0)
protector.get_member_list = function(meta)
@ -210,9 +212,30 @@ function minetest.is_protected(pos, digger)
if not protector.can_dig(protector.radius, pos, digger, false, 1) then
-- hurt player here if required
--player = minetest.get_player_by_name(digger)
--player:set_hp(player:get_hp() - 2)
local player = minetest.get_player_by_name(digger)
if protector.hurt > 0 then
player:set_hp(player:get_hp() - protector.hurt)
end
if protector.drop == true then
-- drop tool/item if protection violated
local tool = player:get_wielded_item()
local wear = tool:get_wear()
local num = player:get_wield_index()
local player_inv = player:get_inventory()
local inv = player_inv:get_stack("main", num)
local sta = inv:take_item(inv:get_count())
local obj = minetest.add_item(player:getpos(), sta)
if obj then
obj:setvelocity({x = 0, y = 5, z = 0})
player:set_wielded_item(nil)
minetest.after(0.1, function()
player_inv:set_stack("main", num, nil)
end)
end
end
return true
end