on_use now inside nodes, code tidy, changed zone display from 10 to 5 seconds

This commit is contained in:
TenPlus1 2015-10-09 15:13:24 +01:00
parent 54ab443c57
commit 59d034e88a
2 changed files with 37 additions and 24 deletions

View File

@ -24,4 +24,6 @@ Released under WTFPL
areas except your own, also setting protector_pvp_spawn higher than 0 will
disable pvp around spawn area with the radius you entered
1.2 - Shift and click support added with Minetest 0.4.13 to quickly copy stacks
to and from protected chest
to and from protected chest
1.3 - Moved protector on_place into node itself, protector zone display changed
from 10 to 5 seconds, general code tidy

View File

@ -118,6 +118,7 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
if owner ~= digger then
if onlyowner or not protector.is_member(meta, digger) then
if infolevel == 1 then
minetest.chat_send_player(digger,
"This area is owned by " .. owner .. " !")
@ -131,6 +132,7 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
"Members: " .. members .. ".")
end
end
return false
end
end
@ -139,12 +141,13 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
minetest.chat_send_player(digger,
"This area is owned by " .. owner .. ".")
minetest.chat_send_player(digger,
"Protection located at: " .. minetest.pos_to_string(positions[1]))
"Protection located at: " .. minetest.pos_to_string(pos))
if members ~= "" then
minetest.chat_send_player(digger,
"Members: " .. members .. ".")
end
break
return false
end
end
@ -167,36 +170,36 @@ protector.old_is_protected = minetest.is_protected
function minetest.is_protected(pos, digger)
if not protector.can_dig(protector.radius, pos, digger, false, 1) then
-- hurt here
--player = minetest.get_player_by_name(digger)
--player:set_hp(player:get_hp()-2)
-- hurt player here if required
--player = minetest.get_player_by_name(digger)
--player:set_hp(player:get_hp() - 2)
return true
end
return protector.old_is_protected(pos, digger)
end
-- Make sure protection block doesn't overlap another protector's area
protector.old_node_place = minetest.item_place
function protector.check_overlap(itemstack, placer, pointed_thing)
function minetest.item_place(itemstack, placer, pointed_thing)
if itemstack:get_name() == "protector:protect"
or itemstack:get_name() == "protector:protect2" then
local user = placer:get_player_name()
local pos = pointed_thing.under
if not protector.can_dig(protector.radius * 2, pos, user, true, 3) then
minetest.chat_send_player(user,
"Overlaps into another protected area")
return protector.old_node_place(itemstack, placer, pos)
end
if pointed_thing.type ~= "node" then
return itemstack
end
return protector.old_node_place(itemstack, placer, pointed_thing)
end
if not protector.can_dig(protector.radius * 2, pointed_thing.under,
placer:get_player_name(), true, 3) then
minetest.chat_send_player(placer:get_player_name(),
"Overlaps into above players protected area")
return
end
-- END
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end
--= Protection Block
@ -221,6 +224,8 @@ minetest.register_node("protector:protect", {
}
},
on_place = protector.check_overlap,
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
@ -285,6 +290,8 @@ minetest.register_node("protector:protect2", {
},
selection_box = {type = "wallmounted"},
on_place = protector.check_overlap,
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
@ -327,7 +334,8 @@ minetest.register_craft({
})
-- If name entered or button press
minetest.register_on_player_receive_fields(function(player,formname,fields)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if string.sub(formname, 0, string.len("protector:node_")) == "protector:node_" then
@ -359,6 +367,8 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)
end)
-- Display entity shown when protector node is punched
minetest.register_entity("protector:display", {
physical = false,
collisionbox = {0, 0, 0, 0, 0, 0},
@ -382,6 +392,7 @@ minetest.register_entity("protector:display", {
-- Display-zone node, Do NOT place the display as a node,
-- it is made to be used as an entity (see above)
local x = protector.radius
minetest.register_node("protector:display_node", {
tiles = {"protector_display.png"},
@ -421,9 +432,9 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
end
local p2 = minetest.get_node(pos).param2
p2 = params[p2 + 1]
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
pos.y = pos.y-dir
minetest.swap_node(pos, {name = replace, param2 = p2})