#133 Fix unclear crash in mcl_wieldview
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@ -41,14 +41,19 @@ function mcl_wieldview.update_wielded_item(player)
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local def = mcl_wieldview.players[player]
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local def = mcl_wieldview.players[player]
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if def.item == itemname then
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if def and (def.item == itemname) then
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return
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return
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end
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end
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def.item = itemname
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local texture = mcl_wieldview.get_item_texture(itemname) or "blank.png"
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def.texture = mcl_wieldview.get_item_texture(itemname) or "blank.png"
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mcl_player.player_set_wielditem(player, def.texture)
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local new_def = {
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item = itemname,
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texture = texture,
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}
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mcl_wieldview.players[player] = new_def
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mcl_player.player_set_wielditem(player, texture)
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end
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end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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