Honey and Beehives #2911
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#P1 CRITICAL
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#P4 priority: medium
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Reference: VoxeLibre/VoxeLibre#2911
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Delete Branch "honey"
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Honey and Beehives
Adds honey, honeycomb, honey and honeycomb blocks, beehives, and bee nests.
To-Do
Honey
Honeycomb
Beehive
Make Beehive work
Add damage from mining in certain conditions
Allow campfire use
Add waxing copper
Related Advancements
Allow bee nests to naturally generate in trees
Make Honey Blocks Sticky
Honey and Beehivesto WIP: Honey and Beehives39933ee9fb
to0d0d183cc4
4d15bc3bb8
to6b0bd157bf
Pretty neat so far!
Can you fix the honey_block definition to be transparent per the wiki: https://minecraft.fandom.com/wiki/Honey_Block#Usage
Fixed:
And, "mvps_sticky" is okay for now. But, this change incorrectly causes mobs to also be launched with the honey_block.
Can you add the following check, specifically for slimeblocks; in 'mesecons_mvps':
https://git.minetest.land/MineClone2/MineClone2/src/branch/honey/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua#L367
7b82741d7c
to833e429a05
WIP: Honey and Beehivesto Honey and BeehivesAwesome work! And, thanks for patching the section I asked about.
Been testing this, and it all seems to work nicely.
Beehive harvesting mechanics involving shears, bottles, and campfires all seem to work.
Digging with silk touch vs not; is there.
Copper block waxing and scraping; and achievements, all good.
Thanks!
@ -410,0 +406,4 @@
_doc_items_longdesc = S("Use it to craft the Glow Item Frame."),
_doc_items_usagehelp = S("Use the Glow Ink Sac and the normal Item Frame to craft the Glow Item Frame."),
inventory_image = "extra_mobs_glow_ink_sac.png",
groups = { craftitem = 1 },
changing unrelated files is deprecated now just so you know ^^
Sorry, fix from when the original plan from talking with you was to put honey and honeycomb in that mod.
ddc962f2a9
to89a342a34f
very nice, good work