mcl_armor
documentation #1917
No reviewers
Labels
No Label
#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
API
bug
code quality
combat
commands
compatibility
configurability
contribution inside
controls
core feature
creative mode
delayed for engine release
documentation
duplicate
enhancement
environment
feature request
gameplay
graphics
ground content conflict
GUI/HUD
help wanted
incomplete feature
invalid / won't fix
items
looking for contributor
mapgen
meta
mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
mobile
mobs
mod support
model needed
multiplayer
Needs adoption
needs discussion
needs engine change
needs more information
needs research
nodes
non-mob entities
performance
player
possible close
redstone
release notes
schematics
Skyblock
sounds
Testing / Retest
tools
translation
unconfirmed
mcl5
mcla
Media missing
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: VoxeLibre/VoxeLibre#1917
Loading…
Reference in New Issue
No description provided.
Delete Branch "AFCMS/MineClone2:armor-doc"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Fix #1665
@ -0,0 +1,302 @@
# mcl_armor
This mod implement the ability of creating armors.
implement -> implements
creating armors -> registering armor
oops
@ -0,0 +2,4 @@
This mod implement the ability of creating armors.
Armors are basically items that a player can equip on four different slots on him (head, feet, torso and feet) to get advantages.
I don't think it's necessary to document the concept of armor, at least not here. Only document the API.
@ -0,0 +4,4 @@
Armors are basically items that a player can equip on four different slots on him (head, feet, torso and feet) to get advantages.
These armors have also a texture which is visible to other players, inside inventory or in 3rd person view.
Armors -> armor items
@ -0,0 +6,4 @@
These armors have also a texture which is visible to other players, inside inventory or in 3rd person view.
## Creating an Armor Set
Creating -> Registering
@ -0,0 +8,4 @@
## Creating an Armor Set
The `mcl_armor.register_set()` function aims to simplificate the process of creating a full set of armor.
simplificate -> simplify
creating -> registering
@ -0,0 +10,4 @@
The `mcl_armor.register_set()` function aims to simplificate the process of creating a full set of armor.
This function register a four piece of armor (head, torso, leggings, feets) using a definition table:
a four piece of armor -> four pieces of armor
using -> based on
typo
@ -0,0 +18,4 @@
name = "dummy_armor",
--description of the armor material
--do NOT localize this string, it will be concatenated will each piece of armor's description and result will be automatically fetched from your mod's translation files
localize -> translate
@ -0,0 +91,4 @@
end,
},
--WARNING: 2d preview will be deprecated soon
is deprecated and will be removed soon
Is this still being worked on? From the conversation it looks everything is resolved?
If there's no answer here within a week I will remove 0.72 milestone.
This is "just" documentation it seems so this might just be a matter of removing the WIP and someone checking it ?
It can be merged like it is.
I didn't add documentation to mcl_damage, but I have more important priorities rn
WIP: armor and damage documentationto armor and damage documentationarmor and damage documentationto `mcl_armor` documentationyeah sounds good. I was just going through the milestone PRs as probably noticed.
Uh can you rebase ? See this is why it's better to make branches in the main repo ^^
Done
thx but .. mmmh it still says it's out of date
also if you use rebase you don't get these ugly merge commits - it will just say "force pushed from x to y"
EDIT just git rebase master && git push --force or check the rebase option in the gitea update thingy
uh yes looks like the latest commit on master is missing (prob forgot to pull before merge ?)
gitea update always break branch informations
34481c6ef2
toda4952a125
ok, updated again the right way
alright thx. I will merge.