Overhaul mob spawning - biome generated mobs #1501
jordan4ibanez
commented 2021-04-08 15:53:38 +02:00
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jordan4ibanez
added 12 commits 2021-04-08 15:53:41 +02:00
8e1e02d1fb
Add biome list
bf4bf9a0cc
Ignore default or void dimensions
f4a6bdc6b8
Make reference list copy-pastable
0ad833c046
Add bats, chicken, and blaze spawn info
f900b24b53
Add in all biome information to mobs
aacb8fc7b9
Add in extra_mobs information
5ca30fa8ee
Combine air and ground type spawning into ground
47c59edb51
Fix typo
adab48ff0c
Readjust mobs internal settings to not cause insane memory usage
bb078b0c4c
Fix silverfish typo
518252679f
Fix a lot of things
9d48549ec5
Complete prototype of biome generated mobs
jordan4ibanez
merged commit 6787d54f67 into mineclone5 2021-04-08 15:53:48 +02:00
jordan4ibanez
referenced this issue from a commit 2021-04-08 15:53:50 +02:00
Merge pull request 'Overhaul mob spawning - biome generated mobs' (#1501) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
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#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
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bug
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commands
compatibility
configurability
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mapgen
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mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
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needs more information
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non-mob entities
performance
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Reference: VoxeLibre/VoxeLibre#1501
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