Michieal
  • A lifelong programmer, somewhat crazy, rarely serious, a video game developer, and a happy monkey.

  • Joined on 2022-10-19
Michieal synced commits to master at Michieal/MineClone2 from mirror 2024-11-28 21:30:05 +01:00
b582afeb1f Update documentation for Minetest rename to Luanti (#4706)
Michieal synced commits to burning_in_thunder at Michieal/MineClone2 from mirror 2024-11-28 21:30:05 +01:00
835f97a61e Add mcl_burning.is_affected_by_sunlight(), rework mob light/sunlight damage and burning code
42b7dc9ce8 Switch to using not mcl_burning.is_affected_by_rain()
a643424726 Specify rain damage for rovers
ae263a19c9 Remove unnecessary raycast from rover (and use the mcl_burning api where we can)
14a0546dce Whoopsie
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Michieal synced and deleted reference refs/tags/doc-update-luanti at Michieal/MineClone2 from mirror 2024-11-28 21:30:05 +01:00
Michieal synced commits to refs/pull/4703/head at Michieal/MineClone2 from mirror 2024-11-27 04:47:28 +01:00
0fb4bc5235 Remove debug logging
ad9a8f7efb Wear spears when thrown, add spear recipe
d9ab4947b5 Add initial craft recipe for hammers
65a0c7c684 Fix item duplication bug, drop spears that start sliding
7d8986ca58 Remove debug print, remove dead code, replace magic numbers in tool uses with uses.*
Compare 17 commits »
Michieal synced commits to refs/pull/4664/head at Michieal/MineClone2 from mirror 2024-11-27 04:47:28 +01:00
75e8ffc74d Address most of the next round of review comments
Michieal synced commits to limit-fire-spread at Michieal/MineClone2 from mirror 2024-11-27 04:47:28 +01:00
75e8ffc74d Address most of the next round of review comments
Michieal synced new reference automated-tests to Michieal/MineClone2 from mirror 2024-11-27 04:47:28 +01:00
Michieal synced commits to automated-tests at Michieal/MineClone2 from mirror 2024-11-27 04:47:28 +01:00
Michieal synced commits to refs/pull/4702/head at Michieal/MineClone2 from mirror 2024-11-26 20:37:29 +01:00
55f48bd5ce Adjust bones, animations slightly from b3d data.
Michieal synced commits to refs/pull/4611/head at Michieal/MineClone2 from mirror 2024-11-26 20:37:29 +01:00
92c08d0987 fix mob struct spawns
Michieal synced commits to mapgen-test-branch at Michieal/MineClone2 from mirror 2024-11-26 20:37:29 +01:00
92c08d0987 fix mob struct spawns
Michieal synced commits to head-swivel2 at Michieal/MineClone2 from mirror 2024-11-26 20:37:29 +01:00
55f48bd5ce Adjust bones, animations slightly from b3d data.
Michieal synced commits to refs/pull/4705/head at Michieal/MineClone2 from mirror 2024-11-25 03:56:54 +01:00
51c1f363bf Revert "Remove lapis requirement in creative"
Michieal synced commits to refs/pull/4443/head at Michieal/MineClone2 from mirror 2024-11-24 19:46:53 +01:00
654d9fb453 Specify rain damage for rovers
5148d65866 Remove unnecessary raycast from rover (and use the mcl_burning api where we can)
a4436fd22b Whoopsie
1e04bf06a0 Check mobs are not touching nodes in `group:puts_out_fire` BEFORE burninating. Should fix the remaining flashing (see #3655).
533650fdcf Change burning API to check whether weather is actually happening (e.g. hot biomes)
Compare 120 commits »
Michieal synced commits to refs/pull/4433/head at Michieal/MineClone2 from mirror 2024-11-24 19:46:53 +01:00
5060723d9f Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity
80e3f1040b Rearrange conditions to minimize executed code
Compare 2 commits »
Michieal synced commits to projectile-refactor at Michieal/MineClone2 from mirror 2024-11-24 19:46:53 +01:00
5060723d9f Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity
80e3f1040b Rearrange conditions to minimize executed code
Compare 2 commits »
Michieal synced commits to burning_in_thunder at Michieal/MineClone2 from mirror 2024-11-24 19:46:53 +01:00
654d9fb453 Specify rain damage for rovers
5148d65866 Remove unnecessary raycast from rover (and use the mcl_burning api where we can)
a4436fd22b Whoopsie
1e04bf06a0 Check mobs are not touching nodes in `group:puts_out_fire` BEFORE burninating. Should fix the remaining flashing (see #3655).
533650fdcf Change burning API to check whether weather is actually happening (e.g. hot biomes)
Compare 120 commits »
Michieal synced commits to refs/pull/4703/head at Michieal/MineClone2 from mirror 2024-11-24 03:26:51 +01:00
c792c4e9ee Remove debug logging
1a6a4db770 Wear spears when thrown, add spear recipe
e341774969 Add initial craft recipe for hammers
0f4fd0e276 Fix item duplication bug, drop spears that start sliding
b7aac6c06e Remove debug print, remove dead code, replace magic numbers in tool uses with uses.*
Compare 13 commits »
Michieal synced commits to refs/pull/4433/head at Michieal/MineClone2 from mirror 2024-11-24 03:26:51 +01:00
7f5cf945ca Stop infinite loop of arrows stuck in yourself punching you
5914b789a7 Sound fix, preserve _itemstring as well
8d5a1ac9cc Add _arrow_item to list of perserved fields
c5eb3fa4eb Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load
Compare 4 commits »
Michieal synced commits to projectile-refactor at Michieal/MineClone2 from mirror 2024-11-24 03:26:51 +01:00
7f5cf945ca Stop infinite loop of arrows stuck in yourself punching you
5914b789a7 Sound fix, preserve _itemstring as well
8d5a1ac9cc Add _arrow_item to list of perserved fields
c5eb3fa4eb Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load
Compare 4 commits »