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MineClone2_For_PRs/mods/ITEMS/mcl_smithing_table/init.lua

43 lines
1.6 KiB
Lua

local formspec = "size[9,9]" ..
"label[0,4.0;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, "Inventory")) .. "]" ..
"list[current_player;main;0,4.5;9,3;9]" ..
mcl_formspec.get_itemslot_bg(0,4.5,9,3) ..
"list[current_player;main;0,7.74;9,1;]" ..
mcl_formspec.get_itemslot_bg(0,7.74,9,1) ..
"list[context;input;1,2.5;1,1;]" ..
mcl_formspec.get_itemslot_bg(1,2.5,1,1) ..
"list[context;input;4,2.5;1,1;1]" ..
mcl_formspec.get_itemslot_bg(4,2.5,1,1) ..
"list[context;output;8,2.5;1,1;]" ..
mcl_formspec.get_itemslot_bg(8,2.5,1,1) ..
"label[3,0.1;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, "Upgrade Gear")) .. "]" ..
"button[7,0.7;2,1;name_button;" .. minetest.formspec_escape("Upgrade Gear") .. "]" ..
"listring[context;output]"..
"listring[current_player;main]"..
"listring[context;input]"..
"listring[current_player;main]"
local function upgrade(itemstack)
itemstack:set_name(itemstack:get_name():gsub("diamond", "netherite"))
end
minetest.register_node("mcl_smithing_table:table", {
description = "Smithing table",
stack_max = 64,
groups = {pickaxey = 2, deco_block = true},
tiles = {
"mcl_smithing_table_top.png", "mcl_smithing_table_front.png", "mcl_smithing_table_side.png",
"mcl_smithing_table_side.png", "mcl_smithing_table_side.png", "mcl_smithing_table_side.png",
"mcl_smithing_table_side.png", "mcl_smithing_table_side.png", "mcl_smithing_table_bottom.png"
},
on_construct = function(pos)
minetest.get_meta(pos):set_string("formspec", formspec)
end,
_mcl_blast_resistance = 2.5,
_mcl_hardness = 2.5
})