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MineClone2_For_PRs/mods/MAPGEN/mcl_structures
PrairieWind 0a2f57476e Update Woodland Outpost Schematic
Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
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locale mcl_structures 2022-02-23 23:58:05 +01:00
schematics Update Woodland Outpost Schematic 2022-12-19 01:03:53 +00:00
API.md Add loot generation to api 2022-07-01 02:05:48 +02:00
api.lua structure-spawning: make water spawns possible 2022-11-15 01:28:51 +01:00
desert_temple.lua Fix surface pools & desert temple loot 2022-07-01 14:30:02 +02:00
end_city.lua Add structure spawning to other structures 2022-11-01 04:52:17 +01:00
end_spawn.lua Fix end spike wrong vector.add usage 2022-11-15 01:26:06 +01:00
geode.lua replace dirt and gravel too for even less clumps 2022-07-05 00:12:23 +02:00
igloo.lua Add structure spawning to other structures 2022-11-01 04:52:17 +01:00
init.lua move remaining api code to mcl_structures/api.lua 2022-10-28 21:25:43 +02:00
jungle_temple.lua tweak probabilities 2022-07-01 02:05:48 +02:00
mod.conf use new struct api for desert well and temples 2022-07-01 02:05:48 +02:00
ocean_ruins.lua Structure transfer fixes 2022-07-01 02:05:48 +02:00
pillager_outpost.lua Add bookshelves and anvils as structure constructed nodes 2022-12-19 01:03:53 +00:00
ruined_portal.lua Fix ruined portals y offset 2022-08-11 14:26:34 +02:00
shipwrecks.lua change schematics for gold and sponges instead of chests 2022-11-15 01:28:51 +01:00
witch_hut.lua Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
woodland_mansion.lua Add bookshelves and anvils as structure constructed nodes 2022-12-19 01:03:53 +00:00