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MineClone2_For_PRs/mods/head/init.lua

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Lua

-- head system
function addhead(node, desc)
minetest.register_node("head:"..node, {
description = ""..desc,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
},
},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,head=1},
tiles = {
node.."_top.png",
node.."_top.png",
node.."_left.png",
node.."_right.png",
node.."_back.png",
node.."_face.png",
},
paramtype = "light",
stack_max = 16,
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
},
})
end
--head add
addhead("zombie", "Zombie Head")
addhead("creeper", "Creeper Head")
addhead("steve", "Steve Head")
addhead("herobrine", "Herobrine Head")
minetest.register_abm(
{nodenames = {"head:herobrine"},
interval = 70,
chance = 4,
action = function(pos, node, active_object_count, active_object_count_wider)
if math.random(1, 200) <= 1 then
minetest.add_entity(pos, "mobs:herobrine")
minetest.chat_send_all("Herobrine : I'm Here for you !")
end
end,
})