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MineClone2_For_PRs/mods/ENTITIES/mcl_mobs/init.lua

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Lua

local path = minetest.get_modpath(minetest.get_current_modname())
-- Mob API
dofile(path .. "/api.lua")
-- Rideable Mobs
dofile(path .. "/mount.lua")
-- Mob Items
dofile(path .. "/crafts.lua")
minetest.log("action", "[MOD] Mobs Redo: MineClone 2 Edition loaded")