TheOnlyJoeEnderman
b1355513dd
Merge branch 'master' into Axolotl
2022-10-28 07:18:37 +00:00
cora
11cc8745a2
Remove potentially copyrighted music track and replace by cc music
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Soaring over the sea by mactonite (cc-by)
http://ccmixter.org/files/mactonite/65379
2022-10-28 05:00:17 +02:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
TheOnlyJoeEnderman
d324197609
Fix duplicate/unnecessary "fish" in several names
2022-10-26 21:43:41 +00:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
d6c0561d5a
Only do damage from stage 1 and up
2022-10-26 15:57:17 +00:00
cora
2664fb871b
sweet berries plantable not only on farming soil
2022-10-26 15:57:17 +00:00
cora
2b08f9ac53
Slow down player movement while inside sweet berry
2022-10-26 15:57:17 +00:00
cora
8d456d8ff9
implement sweet berry damage
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0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff
Sweet berry bushes are flammable
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e
Register sweet berry bush by add_plant function to enable plant growth
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Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae
Add sweet berry compostability
2022-10-26 15:57:16 +00:00
kay27
a7c3878cae
[mineclone5] Tune sweet berries a bit
2022-10-26 15:57:16 +00:00
kay27
eb313f9482
[mineclone5] Move sweet berries into farming as a quick fix
2022-10-26 15:57:16 +00:00
cora
58a4a9d048
Set signs debug output to default to false
2022-10-24 02:47:56 +02:00
cora
2d1125c04e
Merge pull request 'MineClone2 Signs Rewrite - move from GitHub to MeseHub' ( #2822 ) from Michieal/MineClone2:mcl_signs_rewrite into master
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Reviewed-on: MineClone2/MineClone2#2822
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:57:09 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
7579e430c8
Remove unnecessary media files from mcl_chests
2022-10-23 18:23:45 +02:00
Michieal
d4b9918ed4
Added in Documentation, changed the inventory image to be more minecraft-like (hand made), changed some licensing, and tracked down an out of place debug log line.
2022-10-23 03:20:34 -04:00
Michieal
7095876af1
Forgot to add in the greysacle images.
2022-10-21 22:55:26 -04:00
Michieal
9bbb065967
Complete signs acess using new API.
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Has compatibility layer for signs_dark, the original signs, etc.
Has added greyscale sign for making your own signs. :)
TODO: add in translations, tweak the sign colors.
2022-10-21 22:50:39 -04:00
Michieal
c0e4c96d87
set up for new api.
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Setting up for the NEW inclusive API. (prelude to).
2022-10-21 23:54:26 +00:00
Michieal
23654916cf
Update DEBUG to use the global variable.
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Added in a debug variable entry into settings. This commit uses that variable for all of the Signs API's debugging needs.
2022-10-21 23:31:00 +00:00
cora
724105bb61
Fix redstone ore not calling on_punchnode callbacks
2022-10-22 01:05:53 +02:00
TheOnlyJoeEnderman
f352e99eb6
add axolotl to list of bucketable fish
2022-10-21 00:44:18 +00:00
Michieal
9f32a4c692
MineClone2 Signs Rewrite - move from GitHub to MeseHub
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GitHub link: https://github.com/michieal/Mineclone2-Signs
2022-10-19 18:55:07 -04:00
cora
47efde7f2e
Make hand range configurable
2022-10-18 11:45:56 +02:00
Guy Liner
22f6c38c1a
Changed hand_range to reflect that of Minecraft Java Edition in both creative and survival
2022-10-18 11:45:56 +02:00
cora
cf9cfea108
Don't automatically grow nether fungus
2022-10-16 00:58:29 +02:00
cora
96b7b9eab3
Add crafting recipe
2022-10-14 17:32:31 +00:00
cora
e80e44612c
Add lightning rod
2022-10-14 17:32:31 +00:00
cora
a7e12e268c
fix warning / wrong usage of on_construct in torches
2022-10-14 12:11:18 +02:00
cora
40fb4a1299
Fix texture warnings in torches
2022-10-14 12:11:18 +02:00
cora
a599f66360
move ink sac to mcl_mobitems
2022-10-13 21:48:05 +00:00
talamh
695fab5f06
Fix status effects scaling issue with non 16x texture packs
2022-10-11 21:53:48 +01:00
cora
51e43f7efc
Fix mirrored doors rotation
2022-10-11 11:46:08 +02:00
talamh
23ec60fff0
Change torch model, add soul fire flame particle texture
2022-10-10 20:50:11 +01:00
AFCMS
5719637ee7
Flower pot fixes
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- More accurate selection and collision box
- Remove check for `minetest.features.use_texture_alpha_string_modes`
- Use new vectors
- Add some basic type annotations to API functions
2022-10-08 18:31:07 +02:00
MysticTempest
3eb2125538
Add alliums with fire_resistance, and fix eating issue.
2022-10-07 02:20:26 +02:00
chmodsayshello
a1bb8812b1
add cora to authors
2022-10-07 02:20:26 +02:00
cora
8fbb545a70
Merge pull request 'Replace bed nodeboxes with meshes' ( #2722 ) from talamh/MineClone2:bed_mesh into master
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Reviewed-on: MineClone2/MineClone2#2722
2022-10-06 19:42:36 +00:00
cora
5a977b5b76
Fix mangrove leaves dropping themselves
2022-10-06 20:40:16 +02:00
talamh
b4859b8e7c
Replace bed nodeboxes with meshes
2022-10-06 17:36:51 +01:00
cora
a9be0f1f9d
dig sculk veins by water
2022-10-06 00:31:00 +02:00
cora
751b92c3d6
Update spread_to nodes for sculk
2022-10-06 00:31:00 +02:00
cora
6ecd7cfe4c
comment out sensor/shrieker code
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doesn't work well enough yet
2022-10-06 00:31:00 +02:00
cora
5f559867da
Add sculk sounds by thunder1035
2022-10-06 00:31:00 +02:00
cora
7b1de473c3
Clean up mcl_sculk
2022-10-06 00:31:00 +02:00