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10140 Commits

Author SHA1 Message Date
FossFanatic de574729a2 Make footer have shadow and look better on 1080p monitors 2022-12-30 01:27:02 +00:00
FossFanatic 95e269a61f Add last background 2022-12-30 01:27:02 +00:00
FossFanatic 5bdc145872 Add second batch of backgrounds 2022-12-30 01:27:02 +00:00
FossFanatic 20e178d5d1 Add first batch of backgrounds 2022-12-30 01:27:01 +00:00
FossFanatic bdbc484c48 Delete 'menu/overlay.1.png' 2022-12-30 01:27:01 +00:00
FossFanatic 56c62e9fba Delete 'menu/overlay.2.png' 2022-12-30 01:27:01 +00:00
FossFanatic 3b1acc60db Delete 'menu/overlay.3.png' 2022-12-30 01:27:01 +00:00
FossFanatic 6026687e93 Delete 'menu/overlay.4.png' 2022-12-30 01:27:01 +00:00
FossFanatic e813c48ed5 Delete 'menu/overlay.5.png' 2022-12-30 01:27:01 +00:00
FossFanatic 75716d97e3 Delete 'menu/overlay.png' 2022-12-30 01:27:01 +00:00
ancientmarinerdev 6fe5bf8674 Merge pull request 'Update Code of Conduct email' (#3214) from update_coc_email into master
Reviewed-on: MineClone2/MineClone2#3214
2022-12-29 23:47:50 +00:00
ancientmarinerdev 9574ba7f09 Update Code of Conduct email 2022-12-29 23:47:03 +00:00
ancientmarinerdev 0df4f9518a Merge pull request 'Added credit for Japanese translations' (#3213) from add_japanese_credits into master
Reviewed-on: MineClone2/MineClone2#3213
2022-12-29 22:18:44 +00:00
ancientmarinerdev 3ee4a62107 Added credit for Japanese translations 2022-12-29 22:17:16 +00:00
ancientmarinerdev e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
FossFanatic ab1cfde34d Merge pull request 'Put back default sky and fog color.' (#3201) from fix_v6_sky_color into master
Reviewed-on: MineClone2/MineClone2#3201
Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2022-12-29 07:59:28 +00:00
FossFanatic d5f8129ea7 Merge branch 'master' into fix_v6_sky_color 2022-12-29 07:55:49 +00:00
ancientmarinerdev 1295b2dc12 Merge pull request 'Dye refactoring; untangle bone meal, lapis, ink sac and cocoa beans from dye items.' (#3176) from redo_dyes into master
Reviewed-on: MineClone2/MineClone2#3176
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 03:11:33 +00:00
kabou 44f724f677 Minor refactoring of mcl_dye, fix dye texture names.
* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou 92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou 7d8fdc6ec3 Separate brown dye from cocoa beans.
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou 7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
ancientmarinerdev 437842134e Merge pull request 'Slime, magma cube and cow spawning fixes.' (#3162) from slime_fixes into master
Reviewed-on: MineClone2/MineClone2#3162
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 02:14:32 +00:00
kabou 60b0cfe89a Remove FIXME about slimes spawning in swamps.
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou d8a883e81f Limit size of cow herds spawning.
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou 15f5c3c30a Make slimes spawn at night in swamps.
* Adds spawn definitions for large, small and tiny slimes to spawn in
  Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou 4af8148850 Refactor spawn registrations.
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou ea6201d32f Add missing biome to slime spawn list.
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
  big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou da17ff8ea0 Remove stray dependency.
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou 6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou 0c454a34c9 Use vectors in `get_next_mob_spawn_pos()` 2022-12-29 02:13:57 +00:00
kabou 8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou ea19f02e14 Assorted `spawn_children_on_die` fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou 95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
ancientmarinerdev 81daec14a2 Merge pull request 'Update sounds from MTG' (#3157) from grorp/MineClone2:patch-1 into master
Reviewed-on: MineClone2/MineClone2#3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou 5e129985f2 Put back default sky and fog color.
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.

If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind 0dc31611ac Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' (#3140) from Wbjitscool/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
PrairieWind b0070a3b83 Merge pull request 'Fix the disapearance of christmas texture of the ender chest once it is placed' (#3184) from 3raven/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3184
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 01:46:14 +00:00
3raven 5964f25fa7 Merge branch 'master' into master 2022-12-24 17:01:13 +00:00
FossFanatic 2db9ea6459 Merge pull request 'Small Useless Textures Cleanup' (#3164) from useless_textures_cleanup into master
Reviewed-on: MineClone2/MineClone2#3164
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:16:28 +00:00
FossFanatic e0a9aca469 Merge branch 'master' into useless_textures_cleanup 2022-12-24 15:05:14 +00:00
FossFanatic fb8f59e918 Merge pull request 'Overworld Biome Sky And Fog Colours' (#3158) from biome_skycolor_overworld into master
Reviewed-on: MineClone2/MineClone2#3158
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:01:43 +00:00
FossFanatic 9eb86f011b Make the code clearer to read 2022-12-24 14:54:48 +00:00
3raven d3e8e24f42 Fix the disapearance of christmas texture of the ender chest once it is placed
Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic 770dd0ec47 Merge branch 'master' into useless_textures_cleanup 2022-12-24 12:31:56 +00:00
FossFanatic 00b2afecad Merge branch 'master' into biome_skycolor_overworld 2022-12-24 12:31:10 +00:00
ancientmarinerdev cbf090485c Merge pull request 'Fix creative inventory view being reset upon taking damage' (#3102) from CyberMango/MineClone2:bug/mango/creative_inventory_view_resets_on_damage into master
Reviewed-on: MineClone2/MineClone2#3102
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-24 01:18:16 +00:00
CyberMango bd38827f60 Fixes #2976
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.

mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .

This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
FossFanatic 522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00