1
0
Fork 0
Commit Graph

1680 Commits

Author SHA1 Message Date
cora 220b542cbf Mooshroom color change with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 21f3782439 Fix lightning on_strike api + rename to on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 32e4a122a1 Comment out stray debug lines 2022-11-05 01:14:54 +01:00
ancientmarinerdev 8b0c4c17ad Slightly more frequent failed pathing attempts for villagers 2022-11-03 21:34:15 +00:00
ancientmarinerdev 2d0ea5e205 Enable concurrent pathing so pathing orders aren't queued 2022-11-03 21:34:14 +00:00
ancientmarinerdev ad137304bc Fix bug where if it finds wrong door and can't plot route it hogs the pathing 2022-11-03 21:34:14 +00:00
ancientmarinerdev ac45dec544 Villager should find the closest bed to claim 2022-11-03 21:34:14 +00:00
ancientmarinerdev ea9c9e74b0 Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path 2022-11-03 21:34:14 +00:00
ancientmarinerdev 5866983bf5 Villager will try to take the job block closest to them 2022-11-03 21:34:14 +00:00
ancientmarinerdev 17e3e83f43 Villagers should not try and path if they have failed recently 2022-11-03 21:34:14 +00:00
cora da9f253117 Add setting for mob-movement stop range 2022-11-03 14:32:50 +01:00
cora cdd8ea1dbc Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
ancientmarinerdev 2f4622909e Right click shouldn't stop work and allow a reset of trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5ff4ce7116 Less verbose logging 2022-11-02 22:09:35 +01:00
ancientmarinerdev c606092066 Pathfinding fix for villagers 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5d5babdb20 Tweak distance to current_target check 2022-11-02 22:09:35 +01:00
ancientmarinerdev 7f33287e18 Reset trade counter when unlocking trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 1d667c26b5 Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing. 2022-11-02 22:09:35 +01:00
ancientmarinerdev a01c3d1342 Pumkin price unreasonable and fix logging. 2022-11-02 22:09:35 +01:00
ancientmarinerdev f9ec402b29 Only to door if we can get from door to target 2022-11-02 22:09:35 +01:00
ancientmarinerdev cabe299456 Villager fixes 2022-11-02 22:09:35 +01:00
ancientmarinerdev bf491c35a1 Fix bug 2022-11-02 22:09:35 +01:00
ancientmarinerdev 04cac7156e Villagers gather at lunch time, reset trade when they get to work. 2022-11-02 22:09:35 +01:00
cora 646a341f52 Fix mob api can_spawn callback 2022-11-02 03:47:23 +01:00
cora 3629f88dc0 Make strider usable 2022-11-01 04:52:17 +01:00
cora 21f5586669 Fix strider spawning 2022-11-01 04:52:17 +01:00
cora fb67bc74ba Fix strider riding 2022-11-01 04:52:17 +01:00
cora fb1c1a483e Add strider 2022-11-01 04:52:17 +01:00
cora d1f0ade2e8 Grow wither rose when wither kills mob 2022-11-01 04:52:17 +01:00
cora eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
epCode 4575fd0d81 Fix prexisting villagers getting rid of job clothes 2022-11-01 04:40:51 +01:00
epCode 8a2962cd46 Fix all mobs being givin armor list (Fix Villager loosing jobs) 2022-11-01 04:40:51 +01:00
epCode 9099f3ac7a Fix mobs flopping for the first second when in thier own element 2022-11-01 04:40:51 +01:00
ancientmarinerdev 532fc22f62 Uncommenting yaw change on go to pos. Breaks pathfinding. 2022-10-31 23:19:04 +00:00
epCode 2b2c2cf9cc remove debug and remove resetting value 20 times per second 2022-10-29 12:08:06 +02:00
epCode 5378d8eba7 add random horse speed per mc wiki 2022-10-29 12:08:06 +02:00
epCode 4fa1c445cc add customizable speed to mounts, not set value. 2022-10-29 12:08:06 +02:00
epCode 83d92e08ca add an adjustable variable for avoid distance 2022-10-29 12:08:06 +02:00
epCode eed5ec6f63 return pathfinding changes 2022-10-29 12:08:06 +02:00
epCode 702ba25283 Fix dogshooter animation when moving back 2022-10-29 12:08:06 +02:00
epCode de73129c2b Make skeleton strafe and avoid enemies 2022-10-29 12:08:06 +02:00
epCode d1d9f76c5d Mobs set players on fire if they are/dogshoot strafing and enemy avoidance 2022-10-29 12:08:06 +02:00
cora 672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
epCode ef923deff1 Merge branch 'master' into mob_head_code_improvments 2022-10-27 01:34:39 +00:00
epCode ee9301467c give zombie's the ability to wear armor. 2022-10-27 01:32:40 +00:00
epCode 239eca8988 make mob's not switch armor lying on the ground if they are already equiped. 2022-10-27 01:14:04 +00:00
epCode 86eef8827a Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
epCode 6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
epCode 306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00