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Make redstone lamp sound like glass

This commit is contained in:
Wuzzy 2017-07-24 17:14:55 +02:00
parent df8efb050e
commit b522c66af8
1 changed files with 2 additions and 2 deletions

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@ -5,7 +5,7 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
is_ground_content = false, is_ground_content = false,
description= "Redstone Lamp", description= "Redstone Lamp",
_doc_items_longdesc = "Redstone lamps are simple redstone components which glow brightly (light level 14) when they receive redstone power.", _doc_items_longdesc = "Redstone lamps are simple redstone components which glow brightly (light level 14) when they receive redstone power.",
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {effector = { mesecons = {effector = {
action_on = function (pos, node) action_on = function (pos, node)
mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on") mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on")
@ -24,7 +24,7 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
paramtype = "light", paramtype = "light",
-- Real light level: 15 (Minetest caps at 14) -- Real light level: 15 (Minetest caps at 14)
light_source = 14, light_source = 14,
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_glass_defaults(),
mesecons = {effector = { mesecons = {effector = {
action_off = function (pos, node) action_off = function (pos, node)
mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off") mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off")